Category
page 23D graphics software
Open 3D Engine
free and open-source 3D engine based on the CryEngine
Flux
graphics and animation software suite
ACIS
The 3D ACIS Modeler (ACIS) is a geometric modeling kernel developed by Spatial Corporation (formerly Spatial Technology), part of Dassault Systèmes. ACIS is used by software developers in industries such as computer-aided design, computer-aided manufacturing, computer-aided engineering, architecture, engineering and construction, coordinate-measuring machine, 3D animation, and shipbuilding. ACIS provides software developers and manufacturers the underlying 3D modeling functionality.
LDraw
LDraw is a system of freeware tools and a 3D graphics file format standard for modeling Lego creations.
Universal Scene Description
3D computer graphics standard created by Pixar
Mario Artist
video game series
Autodesk MotionBuilder
3D character animation software
TopSolid
TopSolid is a comprehensive CAD, CAM, CAE, and product lifecycle management software developed by the French company Missler Software. It provides integrated solutions for mechanical engineering, tooling, sheet metal, woodworking, and manufacturing industries. TopSolid runs on the Parasolid Kernel.
TrueSpace
TrueSpace (styled as trueSpace) was a commercial 3D computer graphics and animation software developed by Caligari Corporation, bought-out by Microsoft. As of May 2009, it was officially discontinued, but with some 'unofficial support' up to February 2010.
Imagine
3D modeling and ray tracing program
.3ds
3DS is one of the file formats used by the Autodesk 3ds Max 3D modeling, animation and rendering software.
Blend4Web
Blend4Web is a free and open source framework for creating and displaying interactive 3D computer graphics in web browsers.
Arnold
3D rendering software
MeshLab
MeshLab is a 3D mesh processing software system that is oriented to the management and processing of unstructured large meshes and provides a set of tools for editing, cleaning, healing, inspecting, rendering, and converting these kinds of meshes. MeshLab is free and open-source software, subject to the requirements of the GNU General Public License (GPL), version 2 or later, and is used as both a complete package and a library powering other software. It is well known in the more technical fields of 3D development and data handling.
RealFlow
RealFlow is a fluid and dynamics simulation tool for the 3D and visual effects industry, developed by Next Limit Technologies in Madrid, Spain. This stand-alone application can be used in conjunction with other 3D programs to simulate fluids, water surfaces, fluid-solid interactions, rigid bodies, soft bodies and meshes. In 2008, Next Limit Technologies was awarded a Technical Achievement Award by the Academy of Motion Picture Arts and Sciences for their development of the RealFlow software and its contribution to the production of motion pictures. In 2015, Next Limit Technologies announced th

Metasequoia
3D graphics software
MSC Software
company
Aqsis
thumb|left|Constructive solid geometry example rendered with Aqsis
openFrameworks
openFrameworks is an open-source toolkit designed for creative coding founded by Zachary Lieberman, Theo Watson and Arturo Castro. OpenFrameworks is written in C++ and built on top of OpenGL. It runs on Microsoft Windows, macOS, Linux, iOS, Android and Emscripten. It is maintained by its founders with contributions by other members of the openFrameworks community.
Adobe Atmosphere
software platform for interacting with 3D computer graphics socially
3DMLW
3DMLW (3D Markup Language for Web) is a discontinued open-source project, and a XML-based Markup Language for representing interactive 3D and 2D content on the World Wide Web.
Brazil R/S
proprietary commercial plugin for 3D Studio Max and Autodesk VIZ
Systems Tool Kit
astrodynamics computer program from Analytical Graphics, Inc
Filmbox
FBX (from Filmbox) is a proprietary file format () developed by Kaydara and owned by Autodesk since 2006. It is used to provide interoperability between digital content creation applications. FBX is also part of Autodesk Gameware, a series of video game middleware.
Autodesk Media and Entertainment
Software companiy in Canada
geometric modeling kernel
3D modeling software component
Shark 3D
game engine
Generative Modelling Language
extension of PostScript used for the concise description of complex 3D shapes
Gmax
thumb|right|Screenshot
Zmodeler
ZModeler (short for Zanoza Modeler) is a 3D modelling application developed by Oleg Melashenko, designed primarily for creating and modifying models for use in video games. Initially released in the early 2000s, ZModeler has become a popular tool among modders and game developers for building custom vehicles, characters, and other in-game assets.
3Dc
3Dc (FourCC : ATI2), also known as DXN, BC5, or Block Compression 5 is a lossy data compression algorithm for normal maps invented and first implemented by ATI. It builds upon the earlier DXT5 algorithm and is an open standard. 3Dc is now implemented by both ATI and Nvidia.
DAZ 3D
3D software company
RenderMan Interface Specification
API to describe three-dimensional scenes
IRIS GL
proprietary graphics API
Luminous Engine
Multi-platform game engine by Square Enix
Morph target animation
method of animating computer generated imagery