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Category

Ambient intelligence

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Internet of Things
Internet-like structure connecting everyday physical objects
wearable computer
small computing devices (nowadays usually electronic) that are worn under, with, or on top of clothing
ubiquitous computing
concept in software engineering and computer science
wearable technology
clothing and accessories incorporating computer and advanced electronic technologies
edge computing
paradigm of distributed computing
ambient intelligence
electronic environments that are sensitive and responsive to the presence of people
e-textile
alt=Printed tartan fabric with wireless charging coils, overlaid with multiple illuminated electronic circuit boards|thumb|Screen printed e-textile coils showing wireless powering of flexible circuits through the fabric. thumb|An e-textile circuit swatch thumb|upright|A dress with red LEDs built into the fabric
voice user interface
makes spoken human interaction with computers possible, using speech recognition to understand spoken commands and answer questions
fog computing
architecture that uses edge devices
Nike+iPod
The Nike+iPod Sport Kit is an activity tracker device, developed by Nike, Inc., which measures and records the distance and pace of a walk or run. The Nike+iPod consists of a small transmitter device attached to or embedded in a shoe, which communicates with either the Nike+ Sportband, or a receiver plugged into an iPod Nano. It can also work directly with a 2nd Generation iPod Touch (or higher), iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, The Nike+iPod was announced on May 23, 2006. On September 7, 2010, Nike released the Nike+ Running App (originally called Nike+ GPS) on the App Store, which
spatial computing
term regarding augmented reality