Category
page 1Amstrad CPC games
Tetris
Tetris () is a puzzle video game created by Alexey Pajitnov, a Soviet software engineer, in the mid-1980s. In Tetris, falling pieces consisting of four connected blocks, known as tetrominoes, must be sorted into a pile. Once a horizontal line of the playfield is filled with blocks, the line disappears, granting points and preventing the pile from reaching the top. This gameplay has been used in approximately 220 versions across at least 70 platforms. Newer versions frequently add game mechanics, some of which have become standard. , Tetris is the second-best-selling video game series, with ove
Q4047361
1989 video game

Mario Bros.
1983 arcade game

Contra
1987 run and gun action game

SimCity
1989 video game

Arkanoid
is a 1986 block breaker video game developed and published by Taito for Japanese arcades; in North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.
Q88759
1986 video game
Q864177
1991 puzzle-platformer video game
Q55532
1984 video game

Zork
Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titlesZorkI: The Great Underground Empire, ZorkII: The Wizard of Frobozz, and ZorkIII: The Dungeon Masterwhich were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations a

Golden Axe
1989 beat 'em up video game

Street Fighter
1987 arcade video game

Final Fight
1989 beat-'em-up video game developed by Capcom

Lode Runner
1983 video game
Q698705
1987 video game

Rogue
1980 video game

Boulder Dash
1984 video game

Yie Ar Kung-Fu
1985 video game

Paperboy
1985 arcade game
1943: The Battle of Midway
1987 arcade game

Commando
1985 video game

Marble Madness
1984 arcade video game
Q1514023
1985 arcade game

Q1327963
is a 1983 vertically scrolling shooter video game developed and published by Namco for arcades. It was released in Japan and in North America by Atari, Inc. in February 1983. Controlling the Solvalou starship, the player attacks Xevious forces before they destroy all of mankind. The Solvalou has two weapons at its disposal: a zapper to destroy flying craft, and a blaster to bomb ground installations and enemies. It runs on the Namco Galaga arcade system.

Dragon's Lair
1983 video game developed by Advanced Microcomputer Systems

Out Run
1986 video game

Ghosts 'n Goblins
1985 video game
Q2468410
1987 arcade video game

Gradius
1985 arcade game

Kung-Fu Master
1984 video game

Michael Jackson's Moonwalker
1989 video game

Altered Beast
1988 video game

Teenage Mutant Ninja Turtles
1989 arcade game

R-Type
is a 1987 horizontally scrolling shooter video game developed and published by Irem for arcades. The player controls the R-9 "Arrowhead" starship in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orb called a "Force", giving limited protection from enemy fire and providing additional firepower.
Q388929
1987 video game
Q55815
1984 video game

Track & Field
1983 arcade video game

Ikari Warriors
1986 video game

Salamander
1986 shoot 'em up video game
Q1778040
1987 video game

Elevator Action
1983 arcade game

Archon: The Light and the Dark
1983 video game

Turrican
Turrican is a 1990 run and gun video game developed by Factor 5 and published by Rainbow Arts. Designed by Manfred Trenz, it was released for the Commodore 64, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.

Pac-Land
is a 1984 platform game developed and published by Namco for arcades. It was released in North America by Bally Midway, and in Europe by Atari Games. Controlling Pac-Man, the player must make it to the end of each stage to return a lost fairy back to its home in Fairyland. Pac-Man will need to avoid obstacles, such as falling logs and water-spewing fire hydrants, alongside his enemies, the Ghost Gang. Eating large flashing Power Pellets will cause the ghosts to turn blue, allowing Pac-Man to eat them for points.

Gauntlet
fantasy-themed hack and slash 1985 arcade game by Atari Games

Sid Meier's Pirates!
1987 video game

Prehistorik
Prehistorik is a 1991 platform game developed by Titus Interactive for the Amiga, Atari ST, Amstrad CPC, MS-DOS, and Commodore CDTV.

Guerrilla War
1987 video game

Manic Miner
1983 video game

Karateka
1984 video game

Bad Dudes Vs. DragonNinja
1988 arcade game

The Simpsons: Bart vs. the Space Mutants
1991 video game

Teenage Mutant Ninja Turtles
1989 video game
Q738698
1984 platform arcade video game

Chip's Challenge
1989 video game
Q288958
1987 video game

Knight Lore
1984 video game

Pipe Mania
1989 video game

Tempest
Atari vector arcade game from 1981

Ghouls 'n Ghosts
1988 video game