Category
page 1Anatomical simulation
facial expression
motions or positions of subcutaneous human face muscles, conveying emotional state
skeletal animation
Skeletal animation also known as rigging is used in 3D animation.
Euphoria
game animation engine

ZygoteBody
thumb|Labeled view of the right radial artery from Zygote Body
ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels, can be removed or made transparent to allow better study of individual body parts. Most of the body parts are labelled and are searchable.

MakeHuman
MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling.
Facial Action Coding System
system to taxonomize human facial movements by their appearance on the face
Visible Human Project
NIH-funded project to digitally image the human body
Poser
3D computer graphics program optimized for modeling of human figures
virtual actor
(re-)creation of a human being in image and voice
DAZ Studio
3D freeware application
Anatomography
thumb|Clip gives an overview of the functionality of the Anatomography server.
Anatomography is an interactive website which supports generating anatomical diagrams and animations of the human body. The Anatomography website is maintained by the DBCLS (Database Center for Life Science) non-profit research institute located at the University of Tokyo. Anatomical diagrams generated by Anatomography, and 3D polygon data used on the website (called BodyParts3D), are freely available under the Creative Commons Attribution-ShareAlike license.
DAZ 3D
3D software company