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Apple IIGS games

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Wolfenstein 3D
1992 first-person shooter video game
Arkanoid
is a 1986 block breaker video game developed and published by Taito for Japanese arcades; in North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.
Q864177
1991 puzzle-platformer video game
Another World
action-adventure video game by Eric Chahi
Paperboy
1985 arcade game
Q810986
1988 chess-playing video game
Marble Madness
1984 arcade video game
Qix
( ) is a 1981 puzzle video game developed and published by Taito for arcades. Designed by husband and wife team Randy and Sandy Pfeiffer, Qix is one of a handful of games made by Taito's American division (another is Zoo Keeper). At the start of each level, the playing field is a large, empty rectangle, containing the Qix, an abstract stick-like entity that performs graceful but unpredictable motions within the confines of the rectangle. The objective is to draw lines that close off parts of the rectangle to fill in a set amount of the playfield.
Ultima I: The First Age of Darkness
1981 computer game
Leisure Suit Larry in the Land of the Lounge Lizards
1987 video game
Gauntlet
fantasy-themed hack and slash 1985 arcade game by Atari Games
Sid Meier's Pirates!
1987 video game
King's Quest I
1984 video game
Q1587638
1987 video game
Pipe Mania
1989 video game
Defender of the Crown
1986 video game
The Bard's Tale
1985 role-playing video game
Space Quest I
1986 video game
California Games
1987 sports video game
Space Ace
1984 video game
Uninvited
1986 video game
The Last Ninja
1987 action-adventure game
Space Quest II
1987 video game
Thexder
is a run and gun video game from Game Arts, originally released for the NEC PC-8801 in 1985. It was ported to many systems, including the Famicom, MSX, Apple II, and MS-DOS. It was a commercial success, selling over one million units worldwide.
Déjà Vu
1985 point-and-click noir adventure game
Grand Prix Circuit
1988 video game
The Duel: Test Drive II
1989 video game
Winter Games
1985 winter sports video game
King's Quest IV
1988 video game
Shadowgate
Shadowgate is a 1987 point-and-click adventure game developed by ICOM Simulations and published by Mindscape for the Macintosh as part of the MacVenture series. The game takes place in the Castle Shadowgate, residence of the evil Warlock Lord. The player, as the "last of a great line of hero-kings", is tasked with saving the world by defeating the Warlock Lord, who is attempting to summon the demon Behemoth out of Hell. The original Macintosh version was only in black-and-white, but color versions of the game were later released for the Amiga and Atari ST, and in 1989 for the Nintendo Entertai
Puzznic
is a tile-matching video game developed and released by Taito for arcades in 1989. It was converted to the Nintendo Entertainment System, Game Boy, PC Engine, X68000, Amiga, Atari ST, Amstrad CPC, Commodore 64, MS-DOS, and ZX Spectrum between 1990 and 1991. Home computer ports were handled by Ocean Software; the 2003 PlayStation port was handled by Altron. The arcade and FM Towns versions have adult content, showing a naked woman at the end of the level; this was removed in the international arcade release (but not the US one) and other home ports. The completed Apple IIGS port was never offic
King's Quest III
1986 video game
Blockout
Blockout is a puzzle video game published in 1989 by California Dreams. It was developed in Poland by Aleksander Ustaszewski and Mirosław Zabłocki. American Technos published an arcade version. Blockout is a 3D version of the Tetris concept.
King's Quest II
1985 video game
Silent Service
1985 video game
Arkanoid: Revenge of Doh
1987 video game
Silpheed
is a video game developed by Game Arts and designed by Takeshi Miyaji. It made its debut on the Japanese PC-8801 in 1986, and was ported to the FM-7 and MS-DOS soon after. It was later remade for the Sega CD and has a sequel called Silpheed: The Lost Planet for the PlayStation 2.
World Games
1986 video game
Neuromancer
1988 video game
Keef the Thief
1989 video game
Police Quest: In Pursuit of the Death Angel
1987 video game
Captain Blood
1988 video game
Rocket Ranger
1988 video game
Deja Vu II: Lost in Las Vegas
1988 video game
Skate or Die!
1987 video game
The Immortal
1990 video game
Dragon Wars
1989 video game
Gold Rush!
1988 video game
Hostages
1988 computer game
Manhunter: New York
1988 video game
Shanghai
1986 video game
Rastan
1987 video game
War in Middle Earth
1988 video game
Where in the World Is Carmen Sandiego?
1985 video game
Dream Zone
1987 video game
Mixed-Up Mother Goose
1987 video game
Beyond Zork
1987 video game
Sword of Sodan
1988 video game
Final Assault
1987 video game
Bubble Ghost
1987 video game