Category
page 1Board games introduced in 1999

ZÈRTZ
ZÈRTZ is the third game in the GIPF Project of seven abstract strategy games. The game features a shrinking board and an object that promotes sacrifice combinations. It is impartial: since neither player owns on-board pieces, maintaining the initiative is of fundamental importance.
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Bōku
thumb|Bōku
Ra
1999 boardgame