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Chess terminology

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checkmate pattern
chess pattern that produces checkmate
Romantic chess
style of chess
chess exchange
series of moves in chess in which the players capture each other’s pieces
quality
in chess, the difference in value between a rook and a minor piece (bishop or knight)
half-open file
chess terminology
connected pawns
two or more pawns of the same color on adjacent files
endgame tablebase
a database of precalculated analysis of chess endgame positions
White and Black in chess
chess convention of colors used to indicate the first- and second-moving players
undermining
chess tactic in which a defensive piece is captured, leaving one of the opponent's pieces undefended or under-defended
Tarrasch rule
in chess, general principle about chess middlegames and endgames that rooks should be placed behind passed pawns; stated by Siegbert Tarrasch (1862–1934)
queen sacrifice
in chess, the sacrifice of a queen
king walk
in chess, an occasion where the king travels up the board in the middle game or opening, often in a mating attack
compensation
in chess, the short-term positional advantage gained in exchange for material disadvantage
prophylaxis
series of moves done by a player to prevent their opponent from taking some action
Maróczy Bind
chess pawn structure
initiative
in chess, the ability to make threats that cannot be ignored, thus putting the opponent in the position of having to spend turns responding to threats rather than creating new threats
fortress
endgame drawing technique in which the side behind in material sets up a zone of protection that the opponent cannot penetrate
flight square
a safe square to which a piece can move if it is threatened
key square
a square on the chessboard such that if a player's king can occupy it, he can force some gain such as the promotion of a pawn or the capture of an opponent's pawn
bare king
game position where one player has only the king remaining, such that they can never win, but may play for a draw at most
hippogonal
A hippogonal (pronounced ) chess move is a leap m squares in one of the orthogonal directions, and n squares in the other, for any integer values of m and n. A specific type of hippogonal move can be written (m,n), usually with the smaller number first. A piece making such moves is referred to as a (m,n) hippogonal mover or (m,n) leaper. For example, the knight moves two squares in one orthogonal direction and one in the other, it is a (1,2) hippogonal mover or (1,2) leaper.
domination
in chess, a situation in which a piece has a relatively wide choice of destination squares, but nevertheless cannot avoid being captured