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Commodore 64 games

page 8
Dragon Spirit
1987 video game
Fort Apocalypse
1982 video game
Murder on the Zinderneuf
1983 video game
Q147789
1987 video game
Army Moves
1986 video game
Archon II: Adept
1984 video game
Solo Flight
1983 video game
Speedball 2: Brutal Deluxe
1990 video game
Thundercats
1987 video game
Legionnaire
1982 video game
The Bard's Tale II: The Destiny Knight
1986 personal computer game
221B Baker Street
1987 video game
Mickey's Space Adventure
1984 video game
The Sacred Armour of Antiriad
1986 video game
Game Over
1987 video game
Badlands
1989 video game
Deus Ex Machina
1984 video game
Tiger Road
1987 video game
Dynamite Dan
1985 video game
Reach for the Stars
1983 computer game
Black Gold
1989 video game of the strategy genre
Dracula
1986 text adventure game
Falklands '82
1986 video game
Octapolis
1987 video game
PHM Pegasus
1986 video game
Chuckie Egg
1983 video game
Starquake
1984 video game
Katakis
Katakis is a horizontally scrolling shooter developed for the Commodore 64 by Rainbow Arts in 1987, and converted to the Amiga by Factor 5 in 1988. It was re-released as Denaris in 1989. The name Katakis has a Greek origin and was found in a phone book in Gütersloh, Germany. The name Denaris was created by a random name generator, and by coincidence, matches a Greek name as well.
The Colour of Magic
1986 video game
Savage
1988 video game
Bubble Ghost
1987 video game
Escape from the Planet of the Robot Monsters
1989 video game
Kennedy Approach
1985 video game
Enduro Racer
1986 video game
Battles of Napoleon
1988 video game
Thunder Blade
1987 video game
Koronis Rift
1985 video game
Enchanter
1983 video game
Dan Dare: Pilot of the Future
1986 video game
3D Construction Kit
utility for creating 3D worlds in Freescape
WWF European Rampage Tour
1992 video game
E-Motion
E-Motion (also known as Sphericule or The Game of Harmony) is a 1990 puzzle video game developed by The Assembly Line. It was available for Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, and Game Boy. The Spectrum and Game Boy versions were developed by The Code Monkeys.
Final Assault
1987 video game
Football Manager
1982 association football management video game
Bounty Bob Strikes Back!
1984 video game
Microprose Soccer
1988 video game
Infiltrator
1986 video game
Agent USA
1984 video game
The Great Escape
1986 video game
Strider II
1990 video game
Galaxy Force
1988 shoot 'em up arcade game
Xenon
1988 video game
Dark Castle
1986 computer game
Motos
is a 1985 action video game developed and published by Namco for arcades. It was only released in Japan on September 20, 1985. It was ported to personal computers by Mastertronic, which unlike the arcade version was released outside Japan.
The Ninja Warriors
1987 video game
X-Out
1989 video game
Moonmist
Moonmist is an interactive fiction game written by Stu Galley and Jim Lawrence and published by Infocom in 1986. The game was released simultaneously for the Amiga, Amstrad CPC, Apple II, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, TRS-80, TI-99/4A, and Mac. It is Infocom's twenty-second game. Moonmist was re-released in Infocom's 1995 compilation The Mystery Collection, as well as the 1996 compilation Classic Text Adventure Masterpieces.
Creatures
1990 platform game
Deactivators
Deactivators is a 1986 puzzle video game designed by David Bishop and Chris Palmer, developed by Tigress Marketing and System Software, and published by Ariolasoft's action game imprint Reaktor. The player controls bomb disposal robots known as deactivators and must use them to deactivate bombs planted by terrorists in five research complexes. The concept for the game came from a brainstorming session between Bishop and Palmer; its design and development took five to six months to complete. It was released for the Amstrad CPC 464, Commodore 64, and ZX Spectrum platforms in October 1986.
Xain'd Sleena
1986 video game