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Creativity

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invention
thumb|right|alt=Cover of Science and Invention Magazine|'BUILD YOUR OWN TELEVISION RECEIVER.' Electrical Experimenter|Science and Invention magazine cover, November 1928
idea
right|thumb|250px|Plato, one of the first philosophers to discuss ideas in detail. Aristotle claims that many of Plato's views were Pythagorean in origin. In philosophy and in common usage, an idea (from the Greek word: ἰδέα (idea), meaning 'a form, or a pattern') is the result of thought. Also in philosophy, ideas can also be mental representational images of some object. Many philosophers have considered ideas to be a fundamental ontological category of being. The capacity to create and understand the meaning of ideas is considered to be an essential and defining feature of human beings.
creativity
thumb|upright=0.7|alt=graphic of a lightbulb|A picture of an incandescent light bulb, a symbol associated with the formation of an [[idea, an example of creativity]]
artistic inspiration
psychological phenomenon
creative writing
academic discipline concerned with creating literature
creative industries
economic sector
lateral thinking
manner of solving problems using an indirect and creative approach via reasoning that is not immediately obvious or attainable using only traditional step-by-step logic
egg of Columbus
anecdote
originality
Originality is the aspect of created or invented works that distinguish them from reproductions, clones, forgeries, or substantially derivative works. The modern idea of originality is according to some scholars tied to Romanticism, by a notion that is often called romantic originality. The validity of "originality" as an operational concept has been questioned. For example, there is no clear boundary between "derivative" and "inspired by" or "in the tradition of."
Creative Cities Network
UNESCO project
creative work
artistic creation
thinking outside the box
metaphor for creative thinking that means to think differently, unconventionally, or from a new perspective
synectics
Synectics is a problem solving methodology that stimulates thought processes of which the subject may be unaware. This method was developed by George M. Prince (1918–2009) and William J.J. Gordon (1919–2003), originating in the Arthur D. Little Invention Design Unit in the 1950s.
remix culture
society that allows and encourages derivative works by combining or editing existing materials to produce a new product
creativity and mental illness
concept in psychology
creative economy
economic system using creative imagination
S.C.A.M.P.E.R
SCAMPER ("substitute, combine, adjust, modify, put to other uses, eliminate, reverse") is an acronym that provides a structured way of assisting students to think out of the box and enhance their knowledge.
incubation
in psychology, a process of unconscious recombination of thoughts previously stimulated through conscious work, resulting in novel ideas later (creativity)
creative problem solving
mental process of searching for an original and previously unknown solution to a problem
Oblique Strategies
set of cards intended to promote creativity
ideation
creative process of generating, developing, and communicating new ideas, comprising all stages of a thought cycle, from innovation, to development, to actualization
Torrance Tests of Creative Thinking
Creativity test