Category
page 1Cyberpunk themes

Internet
black market
market in which goods or services are traded illegally
decentralization
thumb|A diagram comparing how commands are given and executed in a centralized organization and a decentralized organization
Decentralization or decentralisation is the process by which the activities of an organization, particularly those related to planning and decision-making, are distributed or delegated away from a central, authoritative location or group and given to smaller factions within it.
social alienation
condition in social relationships

cyborg
thumb|Artist's illustration of a cyborg

cyberspace
thumb|Nightscape in Chongqing, China. Artificial landscapes and "city lights at night" were some of the first metaphors used by the genre for cyberspace (in [[Neuromancer, by William Gibson).]]
avatar
graphical representation of the user or the user's alter ego or character
new media
forms of media native to computers, computational, relying on computers for redistribution; e.g. telephones, computers, virtual worlds, website games, human-computer interface, computer animation, interactive computer installations
virtual world
computer-based simulated environment populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others

megacity
thumb|upright=1.6|right|Map showing urban areas with at least ten million inhabitants in 2025, according to the Global Human Settlement Layer|GHSL

arcology
An arcology or vertical city is a hypothetical mixed-use megastructure featuring high population density with the goal of autarky from the outside environment. The term was coined in 1969 by architect Paolo Soleri as a portmanteau of "architecture" and "ecology." Soleri believed that a completed arcology would provide space for a variety of residential, commercial, and agricultural facilities while minimizing individual human environmental impact.
industrial espionage
form of espionage conducted for commercial purposes instead of purely national security
dead Internet theory
conspiracy theory about the World Wide Web

corporatocracy
thumb|Protester holding Adbusters' Corporate American flag at the [[Second inauguration of George W. Bush in Washington, D.C.]]
Corporatocracy or corpocracy is an economic, political and judicial system controlled or influenced by business corporations or corporate interests.
darknet market
virtual marketplace in the darknet
sensory overload
state of overwhelm caused by an excess of sensory input
artificial intelligence in fiction
artificial intelligence as depicted in works of fiction
megacorporation
Megacorporations are a form of corporate entity differentiated by their global scale of activities and broad scope of influence, which exceed even those of a multinational corporation (MNC). They are often characterised by monopolistic control over multiple markets—and sometimes even trade in general—and the exercising of quasi-governmental powers, either via control of the government (such as through a private militia or extensive corruption) or through the governing of their own sovereign territory.
Computer-mediated reality
virtual concert
performance in which the virtual avatars of performers are projected onto a stage in the form of three-dimensional images
evil corporation
portraying a corporation as ignoring social responsibility
electronic signage
glowing sign
virtual actor
(re-)creation of a human being in image and voice
Intrusion Countermeasures Electronics
phrase used in cyberpunk literature
Social entropy
measure of the natural decay within a social system