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Distributed computing

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distributed computing
system whose components are located on different networked computers
parallel computing
programming paradigm in which many calculations or the execution of processes are carried out simultaneously
botnet
thumb|Stacheldraht botnet diagram showing a DDoS attack (Note this is also an example of a type of client–server model of a botnet.) A botnet is a group of Internet-connected devices, each of which runs one or more bots. Botnets can be used to perform distributed denial-of-service (DDoS) attacks, steal data, send spam, and allow the attacker to access the device and its connection. The owner can control the botnet using command and control (C&C) software. The word "botnet" is a portmanteau of the words "robot" and "network". The term is usually used with a negative or malicious connotation.
RPC
mechanism to allow software to execute a remote procedure
distributed ledger
store of digital data spread across multiple sites and synchronized via a consensus algorithm
decentralized autonomous organization
computer network organization model
CAP theorem
need to sacrifice consistency or availability in the presence of network partitions
ActivityPub
ActivityPub is a protocol and open standard for decentralized social networking. It provides a client-to-server (C2S) API for creating and modifying content, as well as a federated server-to-server (S2S) protocol for delivering notifications and content to other servers. ActivityPub is the defining standard of the Fediverse, a decentralised social network of various social interaction models, and content types, which consists of independently managed instances of software such as Mastodon, Pixelfed and PeerTube, among others.
Tox
distributed protocol for telephony and instant messaging
decentralized application
type of computer application
double-spending
Double-spending is the unauthorized spending of the same money (either digital or conventional) more than once. As with counterfeit money, double-spending leads to supply inflation by creating a new amount of copied currency that did not previously exist. It can also devalue the currency and diminish user trust in the currency.
Distributed Computing Environment
communications protocol
HATEOAS
Hypermedia as the engine of application state (HATEOAS) is a constraint of the REST software architectural style that distinguishes it from other network architectural styles.
Spanner
scalable relational database service offered by Google's Cloud Platform
General Inter-ORB Protocol
message protocol by which object request brokers communicate in CORBA
decentralized computing
concept in where a computer system can have many parts or nodes and still function fully if one of the parts or nodes fail
Global file system
type of computer storage
Hashgraph
distributed ledger with a non-linear structure based on directed acyclic graphs
Gossip protocol
concept in computing
AT Protocol
social networking protocol
Twister
blog software
pump.io
pump.io is an implementation of a social networking service built on a common communication protocol that can be used in a federated social network. Started by Evan Prodromou, it is a follow-up to his previous microblogging software StatusNet (later merged into GNU social) and its OStatus protocol. It is designed to be more lightweight and usable for general activity streams instead of the predecessor's focus on microblogging timelines, with its goal being to achieve "most of what people want from a social network".
federation
group of network or telecommunication providers agreeing upon interoperability standards