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Educational video games

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Minecraft
Minecraft is a sandbox game developed and published by Mojang Studios. Following its initial public alpha release in 2009, it was formally released in 2011 for personal computers. The game has since been ported to numerous platforms, including mobile devices and various video game consoles.
GCompris
GCompris is a software suite comprising educational entertainment software for children aged 2 to 10. GCompris was originally written in C and Python using the GTK+ widget toolkit, but a rewrite in C++ and QML using the Qt widget toolkit has been undertaken since early 2014. GCompris is free and open-source software and the current version is subject to the requirements of the AGPL-3.0-only license. It has been part of the GNU project.
Tux Paint
graphics software
educational video game
video game genre
Nintendo Labo
toys-to-life concept developed by Nintendo
eCrew Development Program
2010 educational video game developed by McDonald's
gamification of learning
educational approach to motivate students to learn by using video game design and game elements in learning environments
The Sumerian Game
1964 video game
Tux, of Math Command
computer math learning game
Questionaut
Questionaut is a short educational video game developed by Amanita Design for the BBC. It's a point-and-click adventure game meant for English speaking children of school age. It is supposed to exercise their knowledge in English, mathematics and natural science.
Arctic Tale
2007 video game
Games and learning
Field of educational research
PlayPower
thumb|Playpower 8-bit logo PlayPower is a non-profit organization designed to create free educational computer software for low income families in India and other developing countries. After 2012 the project was reformed as PlayPower Labs, LLC, which focuses now on educational games for mobile platforms.
World of Guns: Gun Disassembly
2014 video game
100 Classic Book Collection
2008 e-book software for Nintendo DS