Category
page 1Events (computing)
event-driven programming
programming paradigm
database trigger
event which is causing an action in a database
event
computing operation that can be recognized and handled by software
message queue
means of interprocess communication in software engineering
discrete event simulation
type of simulation
polling
actively sampling the status of an external device by a client program as a synchronous activity
event-driven architecture
high-level system structure in software design
Asynchronous I/O
form of input/output processing
Webhook
In web development, a webhook is a method of augmenting or altering the behavior of a web page or web application with custom callbacks. These callbacks may be maintained, modified, and managed by third-party users who need not be affiliated with the originating website or application. In 2007, Jeff Lindsay coined the term webhook from the computer programming term hook.
event loop
programming design pattern that waits for and dispatches events or messages in a program
reactor pattern
event handling pattern for handling service requests delivered concurrently to a service handler by one or more inputs; the service handler then demultiplexes the incoming requests and dispatches them synchronously to the associated request handlers
complex event processing
approach to processing events in software engineering, aiming to identify meaningful events such as opportunities or threats in real-time situations and respond as quickly as possible
Vert.x
Eclipse Vert.x is a polyglot event-driven application framework that runs on the Java virtual machine.
libuv
libuv is a multi-platform C library that provides support for asynchronous I/O based on event loops. It supports epoll(4), kqueue(2), Windows IOCP, Solaris event ports and Linux io_uring. It is primarily designed for use in Node.js but is also used by other software projects. It was originally an abstraction around libev or Windows IOCP, as libev does not support IOCP. In node-v0.9.0's version of libuv, the dependency on libev was removed.
RuleML
RuleML is a global initiative, led by a non-profit organization RuleML Inc., that is devoted to advancing research and industry standards design activities in the technical area of rules that are semantic and highly inter-operable. The standards design takes the form primarily of a markup language, also known as RuleML. The research activities include an annual research conference, the RuleML Symposium, also known as RuleML for short. Founded in fall 2000 by Harold Boley, Benjamin Grosof, and Said Tabet, RuleML was originally devoted purely to standards design, but then quickly branched out in
Event chain methodology
network analysis technique
business activity monitoring
enterprise solution providing real time information about the status and results of various operations, processes, and transactions