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Intellivision games

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Pac-Man
Pac-Man, originally titled in Japan, is a 1980 maze video game developed and published by Namco for arcades. It was released in Japan on May 22, 1980 and by Midway Manufacturing in North America in August 1980. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue and vulnerable, allowing Pac-Man to eat the ghosts for bonus points.
Donkey Kong
1981 arcade game
Frogger
is a 1981 action video game developed by Konami and published by Sega for arcades. It was released in North America by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs, turtles, and alligators.
Donkey Kong Jr.
1982 arcade game
Dig Dug
1982 arcade game created by Namco
Q*bert
Q*bert () is a 1982 action video game developed and published by Gottlieb for arcades. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by letting Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players also use a joystick to control the character.
Centipede
1981 video game
Pitfall!
Pitfall! is a 1982 platform video game developed by David Crane and published by Activision for the Atari 2600. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is populated by enemies and hazards that variously cause the player to lose lives or points. Pitfall! was ported to the Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, and MSX.
Popeye
1982 arcade video game
Commando
1985 video game
Defender
1981 video game
Pole Position
1982 Formula 1 racing video game
River Raid
1982 scrolling shooter video game
BurgerTime
(or in Japan) is an arcade video game by Data East released in 1982. According to a former Data East programmer, the game was designed in-house but the development itself was outsourced to another company.
Zaxxon
is a 1981 scrolling shooter video game developed by Sega with assistance from Ikegami Tsushinki and published by Sega for Japanese and European arcades; it was distributed by Sega/Gremlin in North America. The player pilots a ship through two heavily defended space fortresses, and the outer space areas between them, to confront the Zaxxon robot at the end of the second fortress.
Star Wars: The Empire Strikes Back
1982 video game
Bump 'n' Jump
1982 video game
Demon Attack
1982 fixed shooter video game
Congo Bongo
1983 video game
Utopia
1981 video game
Loco-Motion
1982 video game
Super Cobra
1981 video game
Masters of the Universe: The Power of He-Man
1983 video game
Lady Bug
1981 video game
Adventures of Tron
1982 video game
Mouse Trap
1981 video game
Buzz Bombers
1982 video game
Basketball
1980 sports video game
B-17 Bomber
1982 video game
Advanced Dungeons & Dragons: Cloudy Mountain
1982 video game
Beamrider
Beamrider is a fixed shooter video game written for the Intellivision by David Rolfe and published by Activision in 1983. The game was ported to the Atari 2600 (with a slightly reduced feature set), Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, ZX Spectrum, and MSX.
Tutankham
is a 1982 arcade video game developed and released by Konami and released by Stern in North America. Named after the Egyptian pharaoh Tutankhamun, the game combines a maze shoot 'em up with light puzzle-solving elements. It debuted at the European ATE and IMA amusement shows in January 1982 before releasing worldwide in Summer 1982. The game was a critical and commercial success and was ported to home systems by Parker Brothers.
Shark! Shark!
1982 video game
Beauty & the Beast
1982 video game
Star Strike
1981 video game
Dragonfire
1982 video game
Happy Trails
1983 video game
Tron: Maze-A-Tron
1982 video game
Lock 'n' Chase
video game published by Data East
Tron: Solar Sailer
1982 video game
Astrosmash
Astrosmash is a fixed shooter video game for the Intellivision console, designed by John Sohl and released by Mattel Electronics in 1981. The player uses a laser cannon to destroy falling meteors, bombs, and other targets.
Night Stalker
1982 video game
Advanced Dungeons & Dragons: Treasure of Tarmin
1983 video game
NASL Soccer
1980 video game
Venture
1981 video game
Tron: Deadly Discs
1982 video game
Atlantis
video game published in 1982
The Dreadnaught Factor
1983 video game