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Lossy compression algorithms

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JPEG
thumb|Continuously varied JPEG compression (between Q=100 and Q=1) for an abdominal [[CT scan]]
Vorbis
Vorbis is a free and open-source software project headed by the Xiph.Org Foundation. The project produces an audio coding format and software reference encoder/decoder (codec) for lossy audio compression, libvorbis. Vorbis is most commonly used in conjunction with the Ogg container format and it is therefore often referred to as Ogg Vorbis.
Advanced Audio Coding
Audio compression format from MPEG
lossy compression
data compression approach that results in loss or change of some data
discrete cosine transform
technique representing data as sums of cosine functions
High Efficiency Video Coding
video compression format, a successor to H.264/MPEG-4 AVC
vocoder
upright=1.15|Early 1970s vocoder, custom-built for electronic music band Kraftwerk|right|thumb
Opus
audio compression format
VP9
VP9 is an open and royalty-free video coding format developed by Google.
Bloom filter
hashing-based data structure for maintaining a set of items in limited memory, allowing false positives but no false negatives
JPEG XR
compressed image file format
AV1
AOMedia Video 1 (AV1) is an open, royalty-free video coding format initially designed for video transmissions over the Internet. It was developed as a successor to VP9 by the Alliance for Open Media (AOMedia), a consortium founded in 2015 that includes semiconductor firms, video on demand providers, video content producers, software development companies and web browser vendors. The AV1 bitstream specification includes a reference video codec. In 2018, Facebook re-encoded 400 compressed Facebook videos with AV1, VP9, and x264 and found AV1 delivered around 34% lower bitrates than VP9 and about
fractal compression
method of digital image compression using fractals
Linear predictive coding
speech analysis and encoding technique
companding
thumb|upright=1.5|A signal before (top) and after μ-law algorithm|μ-law compression (bottom)
x265
x265 is an encoder for creating digital video streams in the High Efficiency Video Coding (HEVC/H.265) video compression format developed by the Joint Collaborative Team on Video Coding (JCT-VC). It is available as a command-line app or a software library, under the terms of GNU General Public License (GPL) version 2 or later; however, customers may request a commercial license.
JBIG
JBIG is an early lossless image compression standard from the Joint Bi-level Image Experts Group, standardized as ISO/IEC standard 11544 and as ITU-T recommendation T.82 in March 1993. It is widely implemented in fax machines. Now that the newer bi-level image compression standard JBIG2 has been released, JBIG is also known as JBIG1. JBIG was designed for compression of binary images, particularly for faxes, but can also be used on other images. In most situations JBIG offers between a 20% and 50% increase in compression efficiency over Fax Group 4 compression, and in some situations, it offer
vector quantization
signal processing technique
transform coding
data compression
JBIG2
JBIG2 is an image compression standard for bi-level images, developed by the Joint Bi-level Image Experts Group. It is suitable for both lossless and lossy compression. According to a press release from the Group, in its lossless mode JBIG2 typically generates files 3–5 times smaller than Fax Group 4 and 2–4 times smaller than JBIG, the previous bi-level compression standard released by the Group. JBIG2 was published in 2000 as the international standard ITU T.88, and in 2001 as ISO/IEC 14492.
MPEG-4 Part 3
third part of the ISO/IEC MPEG-4 international standard
ADX
file format family
MrSID
MrSID (pronounced Mister Sid) is an acronym that stands for multiresolution seamless image database. It is a file format (filename extension .sid) developed and patented by LizardTech (in October 2018 absorbed into Extensis) for encoding of georeferenced raster graphics, such as orthophotos.
3Dc
3Dc (FourCC : ATI2), also known as DXN, BC5, or Block Compression 5 is a lossy data compression algorithm for normal maps invented and first implemented by ATI. It builds upon the earlier DXT5 algorithm and is an open standard. 3Dc is now implemented by both ATI and Nvidia.
S3 Texture Compression
compression algorithm
Lyra
lossy audio codec developed by Google
Parametric Stereo
lossy audio coding format