Category
page 1Mesh generation
polygon mesh
set of edges, vertices, and polygons which define a 3D model's shape
Marching cubes
Computer graphics algorithm
regular grid
tessellation of n-dimensional Euclidean space by congruent parallelotopes
mesh generation
dividing a geometric space into discrete cells
triangle mesh
polygon mesh composed of triangles
tessellation
division of polygons for rendering
implicit surface
surface in Euclidean space described by an equation
Unstructured grid
unstructured (or irregular) grid is a tessellation of a part of the Euclidean plane