Category
page 1MIPS architecture
MIPS architecture
instruction set architecture
Ingenic Semiconductor
company
Sun Ray
stateless thin client solution aimed at corporate environments
Namco System 246
arcade system board developed by Namco
NonStop
family of fault-tolerant servers
Namco System 11
arcade system board released by Namco in 1994
SPIM
SPIM is a MIPS processor simulator, designed to run assembly language code for this architecture. The program simulates R2000 and R3000 processors, and was written by James R. Larus while a professor at the University of Wisconsin–Madison. The MIPS machine language is often taught in college-level assembly courses, especially those using the textbook Computer Organization and Design: The Hardware/Software Interface by David A. Patterson and John L. Hennessy ().
DECstation
thumb|right|250px|The model identification "medallion" of a DECstation 5000 Model 120
thumb|right|250px|DECstation 5000 Model 200 with top cover removed
Sony NEWS
UNIX workstation series
MIPS-X
MIPS-X is a reduced instruction set computer (RISC) microprocessor and instruction set architecture (ISA) developed as a follow-on project to the MIPS project at Stanford University by the same team that developed MIPS. The project was supported by the Defense Advanced Research Projects Agency (DARPA) and began in 1984. Its final form was described in a set of papers released in 1986–87. Unlike its older cousin, MIPS-X was never commercialized as a workstation central processing unit (CPU), and has mainly been seen in embedded system designs based on chips designed by Integrated Information Te
Namco System 10
arcade system board
System 573
Arcade system board by Konami