Category
page 2Network protocols

Interface Message Processor
packet switching node used to interconnect participant networks to the ARPANET from the late 1960s to 1989
Picture Transfer Protocol
protocol developed by the International Imaging Industry Association to allow the transfer of images from digital cameras to computers and other peripheral devices without the need of additional device drivers
JXTA
JXTA (Juxtapose) was an open-source peer-to-peer protocol specification begun by Sun Microsystems in 2001. The JXTA protocols were defined as a set of XML messages which allow any device connected to a network to exchange messages and collaborate independently of the underlying network topology.
network reliability
ability of a computer network protocol to notify the sender of whether delivery of data was successful
retransmission
resending of packets which have been either damaged or lost

Time-Sensitive Networking
set of standards under development by the IEEE for real-time networking
DNP3
Distributed Network Protocol 3 (DNP3) is a set of communications protocols used between components in process automation systems. Its main use is in utilities such as electric and water companies. Usage in other industries is not common. It was developed for communications between various types of data acquisition and control equipment. It plays a crucial role in SCADA systems, where it is used by SCADA Master Stations (a.k.a. Control Centers), remote terminal units (RTUs), and intelligent electronic devices (IEDs). It is primarily used for communications between a master station and RTUs or I
session ID
piece of data that identifies a network session
acknowledgement
computing signal confirming receipt of a message
NAT Port Mapping Protocol
network protocol
ATA over Ethernet
computer network protocol
Xerox Network Systems
suite of computer network protocols
Simple Common Gateway Interface
SCGI
TransferJet
TransferJet is a close proximity wireless transfer technology initially proposed by Sony and demonstrated publicly in early 2008. By touching (or bringing very close together) two electronic devices, TransferJet allows high speed exchange of data. The concept of TransferJet consists of a touch-activated interface which can be applied for applications requiring high-speed data transfer between two devices in a peer-to-peer mode without the need for external physical connectors.
Financial Information eXchange
electronic communications protocol
Secure Socket Tunneling Protocol
form of virtual private network tunnel
ISO 11783
computer network protocol
ONVIF
ONVIF is a global and open industry forum that provides and promotes standardized interfaces for IP-based physical security products. ONVIF specifications are widely used as common communication interfaces between devices (such as IP surveillance cameras) and software clients (such as video management software). The interfaces enable ONVIF conformant products from different vendors to communicate with each other, giving system integrators and end users the flexibility to choose from a wide range of conformant products without being locked into a specific brand. ONVIF was founded in 2008 by Axi
WebTorrent
WebTorrent is a peer-to-peer (P2P) streaming torrent client written in JavaScript that enables BitTorrent functionality directly within web browsers. Created by Feross Aboukhadijeh, the developer behind YouTube Instant, WebTorrent implements the BitTorrent protocol using WebRTC for peer-to-peer data transfer, allowing users to download and stream torrents without requiring traditional torrent client software.
connection-oriented communication
network mode where a semi-permanent session is set up before data transfer, and data is delivered in the order it was sent
autonegotiation
Autonegotiation is a signaling mechanism and procedure used by Ethernet over twisted pair by which two connected devices choose common transmission parameters, such as speed, duplex mode, and flow control. In this process, the connected devices first share their capabilities regarding these parameters and then choose the highest-performance transmission mode they both support.
WAN optimization
techniques for improving data transfer over wide-area networks
LocalTalk
LocalTalk is a particular implementation of the physical layer of the AppleTalk networking system from Apple Computer.
DirectAccess
DirectAccess, also known as Unified Remote Access, is a VPN technology that provides intranet connectivity to client computers when they are connected to the Internet. Unlike many traditional VPN connections, which must be initiated and terminated by explicit user action, DirectAccess connections are designed to connect automatically as soon as the computer connects to the Internet. DirectAccess was introduced in Windows Server 2008 R2, providing this service to Windows 7 and Windows 8 "Enterprise" edition clients. In 2010, Microsoft Forefront Unified Access Gateway (UAG) was released, which s
Network Direct Attached Storage
computer network disk access protocol
Generalized Multi-Protocol Label Switching
computer network protocol
Traversal Using Relays around NAT
network protocol
IBM Advanced Program-to-Program Communication
Computer communications protocol
DCE/RPC
DCE/RPC, short for "Distributed Computing Environment / Remote Procedure Calls", is the remote procedure call system developed for the Distributed Computing Environment (DCE). This system allows programmers to write distributed software as if it were all working on the same computer, without having to worry about the underlying network code.
ATM adaptation layer
Asynchronous Transfer Mode networking technology
HTTP tunnel
links two network-restricted computers
list of network protocols
Wikimedia list article

Link-Local Multicast Name Resolution
computer network protocol based on the Domain Name System (DNS) packet format
messaging pattern
any architectural pattern that describes communication between software systems or subsystems
IEC 60870-5
Telecontrol standard
IBM Advanced Peer-to-Peer Networking
computer network protocol
NDMP
NDMP, or Network Data Management Protocol, is a protocol meant to transport data between network attached storage (NAS) devices and backup devices. This removes the need for transporting the data through the backup server itself, thus enhancing speed and removing load from the backup server. It was originally invented by NetApp and Intelliguard, acquired by Legato and then EMC Corporation. Currently, the Storage Networking Industry Association (SNIA) oversees the development of the protocol.
Internet Gateway Device Protocols
non-IETF-standard protocol supported by some NAT routers to automatically configure port forwarding
Link Layer Topology Discovery
proprietary link layer protocol by Microsoft
Transport Driver Interface
used by NT series Windows to abstract level 7 APIs into a common protocol for the Transport Protocol layer
Sockets Direct Protocol
low-level remote-computing protocol
European Home Systems Protocol
for appliance communication
EMI
computer network protocol
Non-access stratum
functional layer in UMTS protocol stack in wireless networking
Service Advertising Protocol
IPX network protocol for services
Provider Backbone Bridge Traffic Engineering
standard that adapts Ethernet technology to carrier class transport networks
Telecommunications Management Network
protocol model
LonTalk
LonTalk is a networking protocol. Originally developed by Echelon Corporation for networking devices over media such as twisted pair, powerlines, fiber optics, and RF. It is popular for the automation of various functions in industrial control, home automation, transportation, and buildings systems such as lighting and HVAC (such as in intelligent buildings), the protocol has now been adopted as an open international control networking standard in the ISO/IEC 14908 family of standards. Published through ISO/IEC JTC 1/SC 6, this standard specifies a multi-purpose control network protocol stack
source-specific multicast
delivering multicast packets based on source and destination addressing
Packet over SONET/SDH
communications protocol for transferring packets over fiber networks
FLEX
communications protocol developed by Motorola
Tunnel Setup Protocol
networking control protocol used to negotiate IP tunnel setup parameters between a tunnel client host and a tunnel broker server
LANtastic
LANtastic is a peer-to-peer local area network (LAN) operating system for DOS and Microsoft Windows (and formerly OS/2). The New York Times described the network, which permits machines to function both as servers and as workstations, as allowing computers, "to share printers and other devices."
G.hn
Gigabit Home Networking (G.hn) is a specification for wired home networking that supports speeds up to 2 Gbit/s and operates over four types of legacy wires: telephone wiring, coaxial cables, power lines and plastic optical fiber. Some benefits of a multi-wire standard are lower equipment development costs and lower deployment costs for service providers (by allowing customer self-install).
request-response
In computer science, request–response or request–reply is one of the basic methods computers use to communicate with each other in a network, in which the first computer sends a request for some data and the second responds to the request. More specifically, it is a message exchange pattern in which a requestor sends a request message to a replier system, which receives and processes the request, ultimately returning a message in response. It is analogous to a telephone call, in which the caller must wait for the recipient to pick up before anything can be discussed. This is a simple but power
Peer Name Resolution Protocol
Network Protocol
Label Distribution Protocol
computer network protocol
Security service
security architecture for the interconnection of open systems
TDMoIP
emulation of time-division multiplexing over a PSN
heartbeat
periodic signal generated by hardware or software to indicate normal operation or to synchronize other parts of a computer system