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Online video game subscription services

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Apple Arcade
video game subscription service by Apple
PlayStation Now
Sony PlayStation cloud gaming service
OnLive
OnLive was a provider of cloud virtualization technologies based in Mountain View, California. OnLive's flagship product was its cloud gaming service, which allowed subscribers to rent or demo computer games without installing them. Games were delivered as streaming video rendered by the service's servers, rather than running on the local device. This setup allowed the games to run on computers and devices that would normally be unable to run them due to insufficient hardware. OnLive also enabled other features such as the ability for players to record game-play and to spectate.
Xbox Game Pass
subscription service from Microsoft
Amazon Luna
cloud gaming and streaming service
GeForce Now
Nvidia's cloud-based game streaming service
Nintendo Switch Online
paid online service for the Nintendo Switch and Nintendo Switch 2, which provides several functions
EA Play
subscription-based video gaming service
Ubisoft+
Ubisoft+ (formerly Uplay+) is a subscription-based video game service from Ubisoft, a French video game publisher. The service provides users with a vast catalog of Ubisoft titles and other benefits, including discounts on purchasing games, downloadable content (DLC) from the service's library.
PlayCable
PlayCable was an online service introduced in 1980 that allowed local cable television system operators to send games for the Intellivision over cable wires alongside normal television signals. Through the service, subscribers would use a device, called the PlayCable adapter, to download the games for play on their Intellivision. It was the first service that allowed users to download games for play on a video game console. PlayCable was not widely adopted, due in part to high costs for users and operators, as well as limitations of the PlayCable adapter. The service was discontinued in 1984.