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Perception

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time
Time is the continuous progression of existence that occurs in an apparently irreversible succession from the past, through the present, and into the future. Time dictates all forms of action, age, and causality, being a component quantity of various measurements used to sequence events, to compare the duration of events (or the intervals between them), and to quantify rates of change of quantities in material reality or in the conscious experience. Time is often referred to as a fourth dimension, along with three spatial dimensions.
experience
Experience refers to conscious events in general, more specifically to perceptions, or to the practical knowledge and familiarity that is produced by these processes. Understood as a conscious event in the widest sense, experience involves a subject to which various items are presented. In this sense, seeing a yellow bird on a branch presents the subject with the objects "bird" and "branch", the relation between them and the property "yellow". Unreal items may be included as well, which happens when experiencing hallucinations or dreams. When understood in a more restricted sense, only sensory
visual perception
ability to interpret the surrounding environment using light in the visible spectrum
perception
thumb|The Necker cube and [[Rubin vase can be perceived in more than one way.]] thumb|Humans are able to make a very good guess on the underlying 3D shape category/identity/geometry given a silhouette of that shape. Computer vision researchers have been able to build computational models for perception that exhibit a similar behavior and are capable of generating and reconstructing 3D shapes from single or multi-view depth maps or silhouettes.
illusion
An illusion is a distortion of the senses, which can reveal how the mind normally organizes and interprets sensory stimulation. Although illusions distort the human perception of reality, they are generally shared by most people.
nothing
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observation
thumbnail|Observing the air traffic in Rõuge, [[Estonia]]
déjà vu
the phenomenon of feeling as though one has lived through the present situation before
Gestalt psychology
theory of mind examining human perception, structures and organizing principles in sensory impressions
Corruption Perceptions Index
country ranking by public sector corruption
pitch
perceptual property in music ordering sounds from low to high
autonomous sensory meridian response
thumb|An illustration of the route of ASMR's tingling sensation
haptic perception
perception achieved by touch
chemotaxis
thumb|Capillary tube assay for chemotaxis. Motile prokaryotes sense chemicals in their environment and change their motility accordingly. Absent chemicals, movement is completely random. When an attractant or repellent is present, runs become longer and tumbles become less frequent. The result is net movement towards or away from the chemical (i.e., up or down the chemical gradient). The net movement can be seen in the beaker, where the bacteria accumulate around the origin of the attractant, and away from the origin of the repellent. Chemotaxis (from chemo- + taxis) is the movement of an orga
Nous
thumb|right|upright=1.2|This diagram shows the medieval understanding of celestial spheres|spheres of the [[cosmos, derived from Aristotle, and as per the standard explanation by Ptolemy. It came to be understood that at least the outermost sphere (marked "Primũ Mobile") has its own intellect, intelligence or nous – a cosmic equivalent to the human mind.]]
self-image
thumb|upright=1.3|A 1921 cartoon representation of a person's self-image compared to their reality.
binocular vision
type of vision in which an animal having two eyes is able to perceive a single three-dimensional image of its surroundings
Weber–Fechner law
psychophysics law that the minimum perceptible increase of stimulus is proportional to the stimulus and that intensity of our sensation increases logarithmically
Stroop effect
effect of psychological interference on reaction time
mechanoreceptor structure
A mechanoreceptor, also called mechanoceptor, is a sensory receptor that responds to mechanical pressure or distortion. Mechanoreceptors are located on sensory neurons that convert mechanical pressure into electrical signals that, in animals, are sent to the central nervous system.
everything
thumb|upright=1.25|The universe is everything that exists theoretically. ([[Hubble Ultra-Deep Field image of distant galaxies pictured)]]
naïve
Naivety (also spelled naïvety), naiveness, or naïveté is the state of being naive. It refers to an apparent or actual lack of experience and sophistication, often describing a neglect of pragmatism in favor of moral idealism. A naïve may be called a naïf.
mirror test
behavioural technique
point of view
standpoint regarding a topic; opinion, attitude, or judgment upon some matter; way that one looks at something
simulacrum
thumb|Image of a real apple (left), and plastic food model apple (right). The fake apple is a simulacrum. A simulacrum (: simulacra or simulacrums, from Latin simulacrum, meaning "likeness, semblance") is a representation or imitation of a person or thing. The word was first recorded in the English language in the late 16th century, used to describe a representation, such as a statue or a painting, especially of a god. By the late 19th century, it had gathered a secondary association of inferiority: an image without the substance or qualities of the original. Literary critic Fredric Jameson of
aerial perspective
The optical effect on the visibility of objects seen through air with distance
sensory deprivation
the act of deliberately removing or reducing stimuli
jamais vu
phenomenon in psychology
blind men and an elephant
parable from the ancient Indian subcontinent, in which several blind men feel and try to conceptualize an elephant
priming
implicit memory effect whereby exposure to a stimulus unconsciously influences a response to another stimulus
mental representation
hypothetical internal cognitive symbol that represents external reality
altered state of consciousness
any condition which is significantly different from a normal waking state
McGurk effect
perceptual phenomenon that occurs when the auditory component of one sound is paired with the visual component of another sound, leading to the perception of a third sound
lip reading
technique of understanding speech when sound is not available
backmasking
Backmasking is a recording technique in which a message is recorded backward onto a track that is meant to be played forward. It is a deliberate process, whereas a message found through phonetic reversal may be unintentional.
Rashomon effect
unreliability of eyewitnesses
time perception
perception of the passing of time
affordance
thumb|right|The design of tea cups and a teapot suggest their respective functions. thumb|right|A door knob shaped to reflect how it is used, is an example of a perceivable affordance. thumb|right|Affordance is one of several design principles used when designing graphical user interfaces.
Spinning Dancer
Optical illusion
stimulation
280px|thumb|Excited audience members in Australia Stimulation is the encouragement of development or the cause of activity in general. For example, "The press provides stimulation of political discourse." An engaging activity can be described as "stimulating", regardless of its physical effects on senses. Stimulate means to act as a stimulus to; stimulus means something that rouses the recipient to activity; stimuli is the plural of stimulus.
grid neuron
type of neuron
ambiguous image
optical illusion image which exploits graphical similarities between two or more distinct image forms
parosmia
Parosmia (from the Greek παρά pará and ὀσμή osmḗ "smell") is a dysfunctional smell detection characterized by the inability of the brain to correctly identify an odor's "natural" smell. Instead, the natural odor is usually transformed into an unpleasant aroma, typically a "burned", "rotting", "fecal", or "chemical" smell. There can also be rare instances of a pleasant odor called euosmia. The condition was rare and little-researched until it became relatively more widespread since 2020 as a side effect of COVID-19.
thermoception
In physiology, thermoception or thermoreception is the sensation and perception of temperature, or more accurately, temperature differences inferred from heat flux. It deals with a series of events and processes required for an organism to receive a temperature stimulus, convert it to a molecular signal, and recognize and characterize the signal in order to trigger an appropriate response. Thermal stimuli may be noxious (posing a threat to the subject) or innocuous (no threat). The temperature sensitive proteins in thermoreceptors may also be activated by menthol or capsaicin, hence why these
sensory overload
state of overwhelm caused by an excess of sensory input
absolute threshold
term in neuroscience and psychophysics
anesthesia awareness
inadequate unconscious state during general anesthesia
Stevens' power law
empirical relationship in psychophysics between actual and perceived changed intensity of stimulus
cover-up
thumb|upright|"An ostrich only thinks he 'covers up'."
consensus reality
what is generally agreed to be reality, based on a consensus view
neural adaptation
phenomenon of the nervous system
chronostasis
Chronostasis (from Greek , , 'time' and , , 'standing') is a type of temporal illusion in which the first impression following the introduction of a new event or task-demand to the brain can appear to be extended in time. For example, chronostasis temporarily occurs when fixating on a target stimulus, immediately following a saccade (i.e., quick eye movement). This elicits an overestimation in the temporal duration for which that target stimulus (i.e., postsaccadic stimulus) was perceived. This effect can extend apparent durations by up to half a second and is consistent with the idea that the
social perception
perception of other people and of social situations
subjective constancy
constancy of perception across different sensory input
Venus effect
phenomenon in the psychology of perception
contrast effect
perceptual effect of contrasting stimuli
impossible color
color that cannot be perceived under ordinary viewing conditions
sensory processing differences
neurodevelopmental differences involving heightened and/or muted responses to sensory input
precedence effect
Psychoacoustical phenomenon
P300
event-related potential