Category
page 1Procedural generation
Perlin noise
type of gradient noise in computer graphics
procedural generation
method in which data is created algorithmically as opposed to manually
algorithmic composition
technique of using algorithms to create music
fractal landscape
stochastically generated naturalistic terrain

procedural texture
computer graphics textures that are generated procedurally
diamond-square algorithm
algorithm
procedural modeling
class of techniques in computer graphics that define 3D models and textures via sets of rules