ArtX was a semiconductor design company founded in 1997 by a group of 20 former Silicon Graphics employees, led by executives Wei Yen and David Orton. The company initially sought to develop a high-performance, cost-effective graphics chip for the IBM PC compatible market, competing with established firms such as 3dfx and emerging competitors like Nvidia. ArtX became better known for designing the Flipper graphics chip used in Nintendo's GameCube console. The company was acquired by ATI Technologies in 2000, and its work formed the basis for ATI's Radeon line of GPUs, which continued under AMD
ArtX was a semiconductor design company founded in 1997 by a group of 20 former Silicon Graphics employees, led by executives Wei Yen and David Orton. The company initially sought to develop a high-performance, cost-effective graphics chip for the IBM PC compatible market, competing with established firms such as 3dfx and emerging competitors like Nvidia. ArtX became better known for designing the Flipper graphics chip used in Nintendo's GameCube console. The company was acquired by ATI Technologies in 2000, and its work formed the basis for ATI's Radeon line of GPUs, which continued under AMD following its acquisition of ATI in 2006.
== History == In late 1997, Silicon Graphics filed a non-compete lawsuit against ArtX, alleging that the company's staff would make use of proprietary trade secrets. The lawsuit was quietly dropped in 1998.
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