
Plex
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Plex Inc. is an American software and media streaming company. It runs its namesake ad-supported streaming television service and develops media server software that enables users to stream their personal media collections to their devices. Plex had 16 million streaming subscribers as of 2023. It is based in Campbell, California.
Key facts
- Company.location
- Campbell, California, U.S.
- Company.name
- Plex Inc.
- Company.logo
- Plex logo 2022.svg
- Company.type
- Private
- Company.num_employees
- ≈ 100 (2019)
- Software.name
- Plex Media Server
- Software.latest release version
- <!--
- Software.latest preview version
- -->
- Software.latest preview date
- <!--
- Software.status
- Active-->
- Software.platform
- x86, ARM
- Software.language count
- 43 (server)
- Software.genre
- Media server and player
via Wikipedia infobox
Wikidata facts
- Official website
- plex.tv
Show 5 more facts
- Alexa rank
- 2025
- social media followers
- 83400
- Commons category
- Plex (software)
- software version identifier
- 1.43.1.10611
- operating system
- Microsoft Windows
via Wikidata · CC0
~8 min read
Article
8 sectionsContents
- History
- Plex Media Server
- Plex app
- Plexamp
- Streaming media
- See also
- References
- External links
Plex Inc. is an American software and media streaming company. It runs its namesake ad-supported streaming television service and develops media server software that enables users to stream their personal media collections to their devices. Plex had 16 million streaming subscribers as of 2023. It is based in Campbell, California.
== History == Plex began as a freeware hobby project in December 2007 when developer Elan Feingold created a media center application for his Mac by porting the media player XBMC (since renamed Kodi) to Mac OS X. Around the same time, Cayce Ullman and Scott Olechowskisoftware executives who had recently sold their previous company to Ciscowere also looking to port XBMC to Mac OS X, and noticed Feingold's progress in the XBMC online forums. They contacted him and offered support and funding, and they formed a three-person team in January 2008.