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Applied machine learning

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Google DeepMind
artificial intelligence company owned by Google
John Michael Jumper
American chemist and AI expert
AlphaGo
AlphaGo is a computer program that plays the board game Go. It was developed by the London-based DeepMind Technologies, an acquired subsidiary of Google. Subsequent versions of AlphaGo became increasingly powerful, including a version that competed under the name Master. After retiring from competitive play, AlphaGo Master was succeeded by an even more powerful version known as AlphaGo Zero, which was completely self-taught without learning from human games. AlphaGo Zero was then generalized into a program known as AlphaZero, which played additional games, including chess and shogi. AlphaZero
Kinect
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control.
Q1775686
open source chess engine
AlphaFold
AlphaFold is an artificial intelligence (AI) program developed by DeepMind, a subsidiary of Alphabet, which performs predictions of protein structure. It is designed using deep learning techniques.
AlphaZero
AlphaZero is a computer program developed by artificial intelligence research company DeepMind to master the games of chess, shogi and go. This algorithm uses an approach similar to AlphaGo Zero.
Simultaneous localization and mapping
navigation technique used by robots and autonomous vehicles
Google Nest
American home automation producer by Google
Google Brain
former deep learning research team
Kaggle
Kaggle is a data science competition platform and online community for data scientists and machine learning practitioners under Google LLC. Kaggle enables users to find and publish datasets, explore and build models in a web-based data science environment, work with other data scientists and machine learning engineers, and enter competitions to solve data science challenges.
Leela Chess Zero
free and open-source chess engine
ONNX
Open Neural Network Exchange
AlphaGo Zero
version of AlphaGo without human data
OpenAI Five
machine-learned bot project using the video game Dota 2
AlphaEvolve
AlphaEvolve is an evolutionary coding agent for designing advanced algorithms based on large language models such as Gemini. It was developed by Google DeepMind and unveiled in May 2025.
Vicarious
artificial intelligence company
Leela Zero
computer Go software
EleutherAI
EleutherAI () is a non-profit artificial intelligence (AI) research group. The group, considered an open-source version of OpenAI, was formed in a Discord server in 2020 to create an open-source version of GPT-3. In early 2023, it formally incorporated as the EleutherAI Institute, a non-profit research institute. As of 2025, the nonprofit maintains widely-used training datasets, conducts research, and is involved in public policy, among other activities.
Komodo
chess engine
Jabberwacky
Jabberwacky is a chatbot created by programmer Rollo Carpenter and launched in 1997. Its stated aim is to "simulate natural human chat in an interesting, entertaining (and humorous) manner". It is an early attempt at creating an artificially intelligent chatbot through human interaction.
DreamBooth
300px|thumb|right|upright=1.75|Demonstration of the use of DreamBooth to fine-tuning (machine learning)|fine-tune the [[Stable Diffusion v1.5 diffusion model, using training data obtained from Category:Jimmy Wales on Wikimedia Commons. Depicted here are algorithmically generated images of Jimmy Wales, co-founder of Wikipedia, performing bench press exercises at a fitness gym.]] DreamBooth is a deep learning generation model used to personalize existing text-to-image models by fine-tuning. It was developed by researchers from Google Research and Boston University in 2022. Originally developed u
Predictive Model Markup Language
predictive model interchange format
OpenVX
OpenVX is an open, royalty-free standard for cross-platform acceleration of computer vision applications. It is designed by the Khronos Group to facilitate portable, optimized and power-efficient processing of methods for vision algorithms. This is aimed for embedded and real-time programs within computer vision and related scenarios. It uses a connected graph representation of operations.
Intel RealSense
RealSense is an American technology company that develops depth cameras and computer-vision systems used in robotics, access control, industrial automation and healthcare. The company’s stereoscopic 3D cameras and software are marketed as a perception platform for “physical AI”, particularly for humanoid robots and autonomous mobile robots (AMRs).
KataGo
KataGo is a free and open-source computer Go program, capable of defeating top-level human players. First released on 27 February 2019, it is developed by David Wu, who also developed the Arimaa playing program bot_Sharp which defeated three top human players to win the Arimaa AI Challenge in 2015.
Catboost
CatBoost is an open-source software library developed by Yandex. It provides a gradient boosting framework which, among other features, attempts to solve for categorical features using a permutation-driven alternative to the classical algorithm. It works on Linux, Windows, macOS, and is available in Python, R, and models built using CatBoost can be used for predictions in C++, Java, C#, Rust, Core ML, ONNX, and PMML. The source code is licensed under Apache License and available on GitHub.
activity recognition
field of research related to recognizing the actions and goals of computer agents