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Mensa Select winners

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Magic: The Gathering
1993 collectible card game
Dominion
2008 designer card game created by Donald X. Vaccarino
Quoridor
Quoridor is a two- or four-player intuitive strategy game designed by Mirko Marchesi and published by Gigamic Games. Quoridor received the Mensa Mind Game award in 1997 and the Game Of The Year in the United States, France, Canada and Belgium.
Abalone
1987 board game
Quarto
1991 board game
Blokus
Blokus ( ) is an abstract strategy board game for two to four players, where players try to score points by occupying most of the board with pieces of their color. The board is a square regular grid and the pieces are polyominoes. Blokus was designed by the French biophysicist Bernard Tavitian and first released in 2000 by Sekkoïa, a French company.
Pentago
thumb|Pentago Winning Position for White
Set
card game
Labyrinth
board game
Azul
2017 board game
Hive
2001 strategic board game
Fluxx
Fluxx is a card game published by Looney Labs. It is different from most other card games, in that the rules and the conditions for winning are altered throughout the game, via cards played by the players.
YINSH
YINSH is an abstract strategy board game by game designer Kris Burm. It is the fifth game to be released in the GIPF Project. At the time of its release in 2003, Burm stated that he intended it to be considered as the sixth and last game of the project, and that the game which he had not yet released, PÜNCT, would be logically the fifth game. However, the series was later expanded to seven games with the release of LYNGK.
ZÈRTZ
ZÈRTZ is the third game in the GIPF Project of seven abstract strategy games. The game features a shrinking board and an object that promotes sacrifice combinations. It is impartial: since neither player owns on-board pieces, maintaining the initiative is of fundamental importance.
GIPF project
series of seven abstract strategy board games for two players
Rush Hour
sliding block puzzle
Niagara
2004 board game
DVONN
DVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game in the GIPF Project. DVONN won the 2002 International Gamers Award and the Games magazine Game of the Year Award in 2003.
Qwirkle
Qwirkle is a tile-based game for two to four players, designed by Susan McKinley Ross and published by MindWare in 2006. Qwirkle shares some characteristics with the games Rummikub and Scrabble. It is distributed in Canada by game and puzzle company Outset Media. Qwirkle is considered by MindWare to be its most awarded game of all time. In 2011, Qwirkle won the Spiel des Jahres. A sequel, Qwirkle Cubes, was released by Mindware in 2009.
The Great Dalmuti
card game designed by Richard Garfield, illustrated by Margaret Organ-Kean, and published in 1995 by Wizards of the Coast
list of Mensa Select recipients
games award
Scattergories
Scattergories is a creative-thinking category-based party game originally published by Milton Bradley in 1988. The objective of the 2-to-6-player game is to score points by uniquely naming objects, people, actions, and so forth—all within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game called Categories.
Marrakech
2007 board game
Terrace
strategy game
Khet
abstract strategy game
Ingenious
board game
Forbidden Island
2010 cooperative board game
Bōku
thumb|Bōku