Scattergories is a creative-thinking category-based party game originally published by Milton Bradley in 1988. The objective of the 2-to-6-player game is to score points by uniquely naming objects, people, actions, and so forth—all within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game called Categories.
Scattergories is a creative-thinking category-based party game originally published by Milton Bradley in 1988. The objective of the 2-to-6-player game is to score points by uniquely naming objects, people, actions, and so forth—all within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game called Categories.
==Gameplay== The game is played in sets of 3 rounds. Each player takes a folder with an answering pad and three category cards. Each sheet in the answer pad has three columns of 12 blank lines. In addition, the category cards have four lists, each with 12 unique categories, for a total of 144 categories in the game. In new versions of the game, each card has two lists of 12 unique categories, for a total of 16 lists and 192 categories. All players must agree on the list to use.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).