Category
page 1Middleware
middleware
Middleware is a type of computer software program that provides services to software applications beyond those available from the operating system. It can be described as "software glue".
RPC
mechanism to allow software to execute a remote procedure
RenderWare
RenderWare is a game engine middleware developed by Criterion Software, a British subsidiary of Criterion Games. First released commercially in 1993, it became one of the most widely used third-party 3D engines in the video game industry during the late 1990s and early 2000s, particularly on the PlayStation 2, Xbox, and GameCube. Its acquisition by Electronic Arts in 2004 accelerated its decline, but its technical legacy remains significant. Major franchises such as Grand Theft Auto, Burnout, and Mortal Kombat relied on it as their rendering backbone.
Microsoft BizTalk Server
Inter-Organizational Middleware System that enables companies to automate business processes
volunteer computing
system where users donate computer resources to contribute to research
message-oriented middleware
type of software or hardware infrastructure
Advanced Message Queuing Protocol
computer network protocol
CICS
IBM CICS (Customer Information Control System) is a family of mixed-language application servers that provide online transaction management and connectivity for applications on IBM mainframe systems under z/OS and z/VSE.
object request broker
middleware which allows program calls to be made from one computer to another via a computer network
message broker
software that intermediates messages between services or applications
FMOD
FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play and mix sounds of diverse formats on many operating systems.
CRI Middleware
Japanese software developer
operating environment
environment in which users run application software
Wwise
Audio middleware created by Audiokinetic.
Unigine
UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12.