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EntityQ2564057· pop 5· linked from 182 articles

UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12.

Wikidata facts

Instance of
middleware
Country of origin
Luxembourg
Platform
Linux
Official website
unigine.com/get-unigine
Show 8 more facts
programmed in
Q2370
copyright license
proprietary license
software version identifier
2.19
social media followers
2341
operating system
macOS
programming paradigm
object-oriented programming
publication date
2004-05-04
supports programming language
Q2370
Sources (3)

via Wikidata · CC0

~7 min read

Encyclopedic overview

16 sections
Contents
  • UNIGINE 1
  • Platforms
  • Game features
  • Other features
  • UNIGINE 2
  • Platforms
  • SSRTGI
  • Development
  • Linux game competition
  • UNIGINE-based projects
  • Games
  • Simulation and visualization
  • Benchmarks
  • See also
  • References
  • External links

UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12.

UNIGINE Engine is a core technology for a lineup of benchmarks (CPU, GPU, power supply, cooling system), which are used by overclockers and technical media such as Tom's Hardware, Linus Tech Tips, PC Gamer, and JayzTwoCents. UNIGINE benchmarks are also included as part of the Phoronix Test Suite for benchmarking purposes on Linux and other systems.

Excerpted from Wikipedia’s “Unigine” article, available under the CC BY-SA 4.0 licence.

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