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Real-time strategy video games

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StarCraft thumbnail
StarCraft
1998 video game
Age of Empires II: The Age of Kings thumbnail
Age of Empires II: The Age of Kings
1999 real-time strategy video game
Warcraft III: Reign of Chaos thumbnail
Warcraft III: Reign of Chaos
2002 video game
real-time strategy thumbnail
real-time strategy
strategy video game subgenre in which all players play simultaneously, rather than taking turns
Age of Empires thumbnail
Age of Empires
1997 real-time strategy video game
Command & Conquer
video game franchise
Age of Empires III thumbnail
Age of Empires III
2005 real-time strategy video game
Age of Mythology thumbnail
Age of Mythology
2002 video game
Europa Universalis IV thumbnail
Europa Universalis IV
2013 video game
Warcraft: Orcs & Humans thumbnail
Warcraft: Orcs & Humans
1994 video game
Warcraft III: The Frozen Throne
2003 video game expansion
Crusader Kings II thumbnail
Crusader Kings II
2012 video game
Factorio thumbnail
Factorio
Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game follows an engineer who crash-lands on an alien planet and must harvest resources and create automated industry to build a rocket; players can continue the game after achieving the end goal. There are both single-player and multiplayer modes, as well as eight additional game scenarios.
Command & Conquer: Red Alert 2 thumbnail
Command & Conquer: Red Alert 2
2000 video game
Empire Earth thumbnail
Empire Earth
2001 video game
Hearts of Iron thumbnail
Hearts of Iron
2002 video game
Company of Heroes thumbnail
Company of Heroes
2006 video game
Rise of Nations thumbnail
Rise of Nations
2003 video game
Command & Conquer: Red Alert thumbnail
Command & Conquer: Red Alert
1996 video game
0 A.D. thumbnail
0 A.D.
free and open-source real-time strategy video game
Warcraft II: Tides of Darkness thumbnail
Warcraft II: Tides of Darkness
fantasy-themed real-time strategy game published by Blizzard Entertainment
4X thumbnail
4X
upright=1.6|thumb|Detailed empire management, seen here in Freeciv, is a central aspect of 4X strategy games.
Crusader Kings III thumbnail
Crusader Kings III
2020 video game developed by Paradox Development Studio
Victoria II thumbnail
Victoria II
2010 video game
Command & Conquer
1995 video game developed by Westwood Studios
Europa Universalis III thumbnail
Europa Universalis III
2007 grand strategy video game
Hearts of Iron III thumbnail
Hearts of Iron III
2009 video game
Plague Inc. thumbnail
Plague Inc.
2012 strategy video game
Command & Conquer: Red Alert 3 thumbnail
Command & Conquer: Red Alert 3
2008 video game
Command & Conquer 3: Tiberium Wars thumbnail
Command & Conquer 3: Tiberium Wars
2007 video game
Command & Conquer: Generals thumbnail
Command & Conquer: Generals
2003 video game
Cossacks: European Wars thumbnail
Cossacks: European Wars
2001 video game
Victoria 3 thumbnail
Victoria 3
2022 video game developed by Paradox Development Studio
Age of Empires II: The Conquerors
2000 video game expansion pack
Europa Universalis thumbnail
Europa Universalis
2001 grand strategy video game
Supreme Commander thumbnail
Supreme Commander
2007 video game
Halo Wars thumbnail
Halo Wars
2009 real-time strategy video game for Xbox 360
Stronghold: Crusader
2002 real-time strategy video game
Stronghold
2001 video game
StarCraft: Brood War
1998 expansion pack for StarCraft
Crusader Kings thumbnail
Crusader Kings
2004 video game
Age of Empires IV thumbnail
Age of Empires IV
2021 video game
Europa Universalis II thumbnail
Europa Universalis II
2001 empire-building, strategy video game
Hearts of Iron II thumbnail
Hearts of Iron II
2005 grand strategy video game
Dune II thumbnail
Dune II
1992 real-time strategy video game
Victoria: An Empire Under the Sun thumbnail
Victoria: An Empire Under the Sun
2003 video game
Frostpunk thumbnail
Frostpunk
Frostpunk is a 2018 city-building survival video game developed and published by 11 Bit Studios. Players take on the role of a leader in an alternate history set in the late 19th century, in which they must build and maintain a city during a worldwide mass cooling event, possibly caused by a volcanic winter. The player manages resources, makes choices on how to survive, and explores the area outside their city for survivors, resources, or other useful items. The game features several scenarios to undertake, each with its own stories and different challenges. The main campaign adopts a three-ac
Command & Conquer: Tiberian Sun thumbnail
Command & Conquer: Tiberian Sun
1999 video game
The Lord of the Rings: The Battle for Middle-earth II thumbnail
The Lord of the Rings: The Battle for Middle-earth II
2006 video game
Pikmin thumbnail
Pikmin
2001 video game developed by Nintendo
Warhammer 40,000: Dawn of War thumbnail
Warhammer 40,000: Dawn of War
2004 video game
Age of Empires III: The WarChiefs
2006 video game expansion
Empire Earth II thumbnail
Empire Earth II
2005 real-time strategy video game
Halo Wars 2 thumbnail
Halo Wars 2
2017 video game
Age of Mythology: The Titans
2003 real-time strategy video game
Command & Conquer: Yuri's Revenge
2001 expansion pack for video game ''Command & Conquer: Red Alert 2''
Age of Empires Online thumbnail
Age of Empires Online
2011 defunct massively multiplayer online real-time strategy video game
Empire Earth III thumbnail
Empire Earth III
2007 video game
Anno 2070 thumbnail
Anno 2070
city-building and economic simulation video game
Warzone 2100 thumbnail
Warzone 2100
1999 Windows strategy video game by Pumpkin Studios published by Eidos, revived by Warzone 2100 Project