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Spectrum HoloByte games

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Tetris
Tetris () is a puzzle video game created by Alexey Pajitnov, a Soviet software engineer, in the mid-1980s. In Tetris, falling pieces consisting of four connected blocks, known as tetrominoes, must be sorted into a pile. Once a horizontal line of the playfield is filled with blocks, the line disappears, granting points and preventing the pile from reaching the top. This gameplay has been used in approximately 220 versions across at least 70 platforms. Newer versions frequently add game mechanics, some of which have become standard. , Tetris is the second-best-selling video game series, with ove
Sokoban
is a puzzle video game created in 1981 by Hiroyuki Imabayashi. In Sokoban, the player pushes boxes in a warehouse to get them onto storage locations. The game is viewed from a top-down perspective. Boxes can only be pushed, never pulled, and only one box can be pushed at a time. The principal challenge is planning moves correctly to avoid causing a deadlock, a situation where a box or the player becomes permanently trapped, making the puzzle unsolvable.
Crisis in the Kremlin
1991 video game
Flight of the Intruder
1990 video game
Gato
1984 video game
Star Trek: The Next Generation – A Final Unity
1995 video game
Vette!
Vette! is a racing video game published by Spectrum Holobyte for MS-DOS compatible operating systems in 1989, followed by Macintosh and NEC PC-9801 ports. The objective is to race a Chevrolet C4 Corvette through the streets of San Francisco. The game uses a 3D, flat-shaded polygon rendering of the city, including landmarks such as the Golden Gate Bridge, the San Francisco Bay Bridge, and Lombard Street. It was released on three floppy disks in both a black and white and color version.