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Video game graphics

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side-scrolling video game
video game genre
2.5D
2.5D (basic pronunciation two-and-a-half dimensional, two-point-five-d) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.
first-person view
graphical perspective
full motion video
video game narration technique, from pre-recorded video files (often captured with motion cameras in studio)
virtual camera system
controlling a camera or a set of cameras to display a view of a 3D virtual world
video game graphics
computer graphic
text-based video game
electronic game that uses text as visualisation
third-person view
video game perspective in which avatars within the game world are fully visible to the player
isometric view
type of video game graphics and video game perspective
vertically scrolling video game
video game genre
Lightmap
thumb|Cube with a simple lightmap (shown on the right). A lightmap is a data structure used in lightmapping, a form of surface caching in which the brightness of surfaces in a virtual scene is pre-calculated and stored in texture maps for later use. Lightmaps are most commonly applied to static objects in applications that use real-time 3D computer graphics, such as video games, in order to provide lighting effects such as global illumination at a relatively low computational cost.
Pre-rendering
thumb|Low-poly characters are rendered in real time and composited on top of higher-poly, pre-rendered backgrounds in [[3D Movie Maker.]] In computer graphics, pre-rendering or offline rendering is the technique of rendering images before playing them back at a later time, often on another computer system. It is contrasted with real-time rendering, where images are rendered and displayed within a time constraint, usually quickly enough to produce the illusion of motion.
Digital 3D
Animation presentation technology
Video game graphics — category · Vinony