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Video games about evolution

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Spore
2008 video game
SimEarth
SimEarth: The Living Planet is a life simulation game, the second designed by Will Wright, published in 1990 by Maxis. In SimEarth, the player controls the development of a planet. English scientist James Lovelock served as an advisor and his Gaia hypothesis of planet evolution was incorporated into the game. Versions were made for the Macintosh, Atari ST, Amiga, IBM PC, Super Nintendo Entertainment System, Sega CD, and TurboGrafx-16. It was re-released for the Wii Virtual Console. In 1996, several of Maxis' simulation games were re-released under the Maxis Collector Series with greater compat
Slime Rancher
2017 life simulation video game developed by Monomi Park
Evolve
asymmetrical, cooperative/competitive 2015 shooter video game
Ancestors: The Humankind Odyssey
2019 video game
Terranigma
is a 1995 action role-playing game developed by Quintet for the Super Nintendo Entertainment System (SNES), with manga artist Kamui Fujiwara acting as the character designer. The game tells the story of the Earth's resurrection by the hands of a boy named Ark, and its progress from the evolution of life to the present day. The game is the third entry in an unofficial trilogy of action role-playing games created by Quintet, also including Soul Blazer (1992) and Illusion of Gaia (1993).
Vib-Ribbon
(stylized vib-ribbon) is a 1999 rhythm video game developed by NanaOn-Sha and released by Sony Computer Entertainment for the PlayStation. The game came out in Japan on December 9, 1999 and in Europe on September 1, 2000, but was never released for the PlayStation in North America; it was re-released on the PlayStation 3 via PlayStation Network in October 2014, which finally brought the game to North America in addition to Japan and Europe. NanaOn-Sha had previously developed the PaRappa the Rapper series of games for Sony.
SimLife
SimLife: The Genetic Playground is a video game produced by Maxis in 1992. The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem. SimLife was re-released in 1993 as part of the SimClassics Volume 1 compilation, alongside SimCity Classic and SimAnt for PC, Mac and Amiga.
Darwinia
2005 video game
Angry Birds Evolution
2017 video game
Jade Cocoon: Story of the Tamamayu
1998 video game
E.V.O.: Search for Eden
1992 video game
Jade Cocoon 2
2001 video game
Seaman
1999 video game
Cell to Singularity
2018 video game
Evolution: The Game of Intelligent Life
1997 video game
Vib-Ripple
is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan.