
Vib-Ripple · RAWG · Courtesy of RAWG
Vib-Ripple
Sign in to saveis a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan.
Game details · IGDB
Vib Ripple is the sequel to Vib Ribbon, and the third in the Vib Ribbon series. While Vib Ribbon was based around the tone of music, and Mojib Ribbon was based around lyrics, Vib Ripple is themed around drums and percussion. Players once again control the vector rabbit Vibri as they play. This time, they must move her around a gigantic picture (think of the picture as a giant trampoline), and use the any of the face buttons to make her jump. If you time the jumps to the beat of the music, Vibri will jump higher, and jumping on certain parts of the picture will reveal 'Peta Characters' - 2D…
- Released
- 2004
- Genres
- Music
- Platforms
- PlayStation 2
- Game modes
- Single player
- Developer
- NanaOn-Sha
- Publisher
- Sony Computer Entertainment
~3 min read
Encyclopedic overview
6 sectionsContents
- Gameplay
- Reception
- See also
- Notes
- References
- External links
is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan.
The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib Ribbon 2".
Excerpted from Wikipedia’s “Vib-Ripple” article, available under the CC BY-SA 4.0 licence.