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Vib-Ripple

Vib-Ripple · RAWG · Courtesy of RAWG

EntityQ7924563· pop 5· linked from 7 articles

Vib-Ripple

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is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan.

Game data

Released
2004-05-27
User rating
0.00 / 5
Genres
Action
Platforms
PlayStation 2

via RAWG

Game details · IGDB

Vib Ripple is the sequel to Vib Ribbon, and the third in the Vib Ribbon series. While Vib Ribbon was based around the tone of music, and Mojib Ribbon was based around lyrics, Vib Ripple is themed around drums and percussion. Players once again control the vector rabbit Vibri as they play. This time, they must move her around a gigantic picture (think of the picture as a giant trampoline), and use the any of the face buttons to make her jump. If you time the jumps to the beat of the music, Vibri will jump higher, and jumping on certain parts of the picture will reveal 'Peta Characters' - 2D…

Released
2004
Genres
Music
Platforms
PlayStation 2
Game modes
Single player
Developer
NanaOn-Sha
Publisher
Sony Computer Entertainment

~3 min read

Encyclopedic overview

6 sections
Contents
  • Gameplay
  • Reception
  • See also
  • Notes
  • References
  • External links

is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan.

The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib Ribbon 2".

Excerpted from Wikipedia’s “Vib-Ripple” article, available under the CC BY-SA 4.0 licence.

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