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2048 is a single-player sliding tile puzzle video game written by Italian web developer Gabriele Cirulli and published on GitHub. The objective of the game is to slide numbered tiles on a grid to combine them to create a tile with the number 2048; however, one can continue to play the game after reaching the goal, creating tiles with larger numbers. It was originally written in JavaScript and CSS over a weekend, and released on 9 March 2014 as free and open-source software subject to the MIT License. Versions for iOS and Android followed in May 2014.
2048 was intended to be an improved version of two other games, both of which were clones of the iOS game Threes released a month earlier. Cirulli himself described 2048 as being "conceptually similar" to Threes. The release of 2048 resulted in the rapid appearance of many similar games, akin to the flood of Flappy Bird variations from 2013. The game received generally positive reviews from critics, with it being described as "viral" and "addictive".
The official app can also be found on the Play Store and App Store! Other notable contributors: TimPetricola added best score storage chrisprice added custom code for swipe handling on mobile marcingajda made swipes work on Windows Phone mgarciaisaia added support for Android 2.3 Many thanks to rayhaanj, Mechazawa, grant, remram44 and ghoullier for the many other good contributions. That screenshot is fake, by the way. I never reached 2048 :smile: Contributing Changes and improvements are more than welcome! Feel free to fork and open a pull request. Please make your changes in a specific branch and request to pull into master ! If you can, please make sure the game fully works before sending the PR, as that will help speed up the process. Donations I made this in my spare time, and it's hosted on GitHub (which means I don't have any hosting costs), but if you enjoyed the game and feel like buying me coffee, you can donate at my BTC address: 1Ec6onfsQmoP9kkL3zkpB6c5sA4PVcXU2i . Thank you very much!
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Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).