
AeroGauge · RAWG · Courtesy of RAWG
AeroGauge
Sign in to saveAeroGauge is a 1997 racing game developed by Locomotive and published by ASCII Entertainment for the Nintendo 64. It is conceptually similar to Psygnosis's Wipeout and Acclaim Entertainment's Extreme-G; the main difference is that the vehicles in the game fly instead of hovering. AeroGauge garnered mediocre reviews, with criticism directed at its routine concept, excessive pop up, lack of weapons and power-ups, and overly high difficulty.
Game details · IGDB
In the tradition of F-Zero and Wipeout, AeroGauge is a sci-fi racer that pits you and a friend in a fast paced race to the finish through futuristic tracks and among detailed craft, acting more like planes than racers as they skim many metres above the ground. Play solo through the grand prix and compete against the AI enemy, or beat down your best time in the time trial mode. Each track features a number of twists and turns, whether it be racing upside down or vertically, with a number of obstacles in your path. There's no weapons, though, it's just you and the open road ahead.
- Released
- 1997
- Genres
- Racing, Arcade
- Platforms
- Nintendo 64
- Game modes
- Single player, Multiplayer, Split screen
- Developer
- Locomotive Corporation
- Publisher
- ASCII Corporation, ASK
Key facts
- Video game.image
- AeroGauge Coverart.png
- Video game.caption
- North American cover art
- Video game.developer
- Locomotive Co. Ltd.
- Video game.publisher
- ASCII Entertainment
- Video game.designer
- Akira Otsuka
- Video game.programmer
- Koji Nakanishi
- Video game.artist
- Yasuyuki Nomura
- Video game.composer
- Kazuhisa Kamifuji
- Video game.platforms
- Nintendo 64
- Video game.genre
- Racing
- Video game.modes
- Single-player, multiplayer
via Wikipedia infobox
~6 min read
Encyclopedic overview
6 sectionsContents
- Gameplay
- Development
- Reception
- Notes
- References
- External links
AeroGauge is a 1997 racing game developed by Locomotive and published by ASCII Entertainment for the Nintendo 64. It is conceptually similar to Psygnosis's Wipeout and Acclaim Entertainment's Extreme-G; the main difference is that the vehicles in the game fly instead of hovering. AeroGauge garnered mediocre reviews, with criticism directed at its routine concept, excessive pop up, lack of weapons and power-ups, and overly high difficulty.
==Gameplay== AeroGauge is a futuristic racing game in the vein of the Wipeout and F-Zero series, as well as Extreme-G, with the only major difference being that the racing is done in aircraft; the racers fly in futuristic Aero Machines on tracks consisting of banked turns, bridges, hills, spiraling tunnels, and alternate routes. There are four modes (a four-race grand prix, a single match, a time trial, and a two-player vs. mode) that can be played from a choice of six tracks, four of which are already unlocked and have varying levels of difficulty (the beginner Dug Rug, an ocean-themed level, the neon-colored China-themed Chinoispolis, and the metropolis Earth Cream Circuit for experts). All of them are playable at three different difficulty settings, which only determine the speed of the vehicles. In grand prix and single match, the player races against seven computer opponents.
Excerpted from Wikipedia’s “AeroGauge” article, available under the CC BY-SA 4.0 licence.