AngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.
AngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.
AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces. It allows operators to be registered and overloaded. AngelScript can be used with any C++ IDE, such as NetBeans, Geany, and Eclipse.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).