Apple Pippin
Sign in to saveAlso known as PiPP!N, Apple Pippin platform
multimedia electronics platform by Apple
Key facts
- Developer
- Apple Computer
- Manufacturer
- Bandai
- Type
- Multimedia player platform for home video game console , Internet appliance and interactive kiosk development
- Generation
- Fifth
- Released
- JP : April 21, 1996 NA : November 4, 1996
- Lifespan
- 1996–1998
- Introductory price
- US$599 (equivalent to $1,200 in 2025)
- Discontinued
- 1998 ( 1998 )
- Units sold
- Worldwide: 42,000 Japan: 30,000 U.S.: 12,000
- Media
- CD-ROM
- Operating system
- Pippin OS ( System 7.5.2 )
- Cpu
- PowerPC 603 @ 66 MHz
- Display
- 640x480, 8-bit and 16-bit color
- Sound
- 16-bit, 44 kHz
- Predecessor
- Playdia
via Wikipedia infobox
~26 min read
Encyclopedic overview
The Pippin (Japanese: ピピンアットマーク; stylized as PiPP!N) is a defunct open multimedia technology platform, designed by Apple Computer. According to Apple, Pippin was directed at the home market as "an integral part of the consumer audiovisual, stereo, and television environment".
Pippin is based on the Macintosh platform, including the classic Mac OS architecture. Apple built a demonstration device based on Pippin called Pippin Power Player and used it to demonstrate the platform at trade shows and to the media, to attract potential software developers and hardware manufacturers. Apple licensed the Pippin technology to third-party companies. Bandai Company Ltd. developed the ATMARK and @WORLD models, and focused them on the gaming and entertainment business in Japan, Canada and the United States. Katz Media developed the KMP 2000, and focused it on vertical markets throughout Europe and Canada.
Excerpted from Wikipedia’s “Apple Pippin” article, available under the CC BY-SA 4.0 licence.