
Azeroth is a fictional planet that is the primary setting of the Warcraft franchise of fantasy video games, books and other media. While introduced as an overarching setting in 1994 with Warcraft: Orcs & Humans, its physical presence was more heavily developed in the 2004 MMORPG spin-off, World of Warcraft, which introduced players to microcosms of numerous locations on the planet.
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Azeroth is a fictional planet that is the primary setting of the Warcraft franchise of fantasy video games, books and other media. While introduced as an overarching setting in 1994 with Warcraft: Orcs & Humans, its physical presence was more heavily developed in the 2004 MMORPG spin-off, World of Warcraft, which introduced players to microcosms of numerous locations on the planet.
== Creation and development == Azeroth is a terrestrial planet populated by numerous intelligent races, both humanoid and non-humanoid, of varying origins. In Warcraft's fictional mythos, Azeroth was initially created by godlike cosmic beings known as Titans, who also formed some of Azeroth's races in the ensuing eons, such as humans and dwarves, while other races, like the tauren and trolls, arose naturally. 10,000 years before the events of World of Warcraft, a catastrophic event known as the Sundering collapsed a reservoir of magic known as the Well of Eternity, shattering Azeroth's sole continent, Kalimdor, into numerous smaller continents. In the era World of Warcraft is set, there are two main competing factions on Azeroth, the Alliance and Horde.
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