
Banjo-Tooie
Sign in to saveBanjo-Tooie is a 2000 platform game developed by Rare and published by Nintendo for the Nintendo 64 console. It is the second game in the Banjo-Kazooie series and the sequel to Banjo-Kazooie. The game follows the returning protagonists Banjo and Kazooie as they attempt to stop the plans of the witch Gruntilda and two of her sisters, who intend to vaporise the inhabitants of the game's island setting. The game features worlds significantly larger than those of its predecessor, requiring the player to complete challenges such as solving puzzles, jumping over obstacles, collecting items, and defe
Game data
Metacritic 90- Released
- 2000-11-20
- User rating
- 4.04 / 5
- Genres
- Platformer, Adventure, Action
- Platforms
- Xbox One, Xbox 360, Nintendo 64
- ESRB
- Everyone
via RAWG
Game details · IGDB
Grunty returns—and that's bad news for Banjo and Kazooie! In this all-new adventure, combine everything you learned in the award-winning prequel, Banjo-Kazooie, with dozens of brand-new moves and abilities. Explore eight original worlds-like a monstrous factory and a dilapidated amusement park. Solve incredible puzzles that link those worlds together—sometimes you'll have to complete tasks in several worlds to solve a single puzzle!
- Released
- 2000
- Genres
- Platform, Quiz/Trivia, Adventure
- Platforms
- Nintendo 64
- Game modes
- Single player, Multiplayer, Split screen
- Franchise
- Banjo & Kazooie
- Developer
- Rare
- Publisher
- Nintendo, Gradiente
Key facts
- Video game.image
- Banjo-Tooie Coverart.png
- Video game.caption
- North American Nintendo 64 box art
- Video game.developer
- Rare
- Video game.publisher
- Nintendo
- Video game.designer
- Gregg Mayles
- Video game.artist
- Steve Mayles
- Video game.composer
- Grant Kirkhope
- Video game.series
- Banjo-Kazooie
- Video game.released
- Nintendo 64Xbox 360
- Video game.genre
- Platform, action-adventure
- Video game.modes
- Single-player, multiplayer
via Wikipedia infobox
~15 min read
Encyclopedic overview
8 sectionsContents
- Gameplay
- Plot
- Development
- Reception
- Xbox 360 version
- Notes
- References
- External links
Banjo-Tooie is a 2000 platform game developed by Rare and published by Nintendo for the Nintendo 64 console. It is the second game in the Banjo-Kazooie series and the sequel to Banjo-Kazooie. The game follows the returning protagonists Banjo and Kazooie as they attempt to stop the plans of the witch Gruntilda and two of her sisters, who intend to vaporise the inhabitants of the game's island setting. The game features worlds significantly larger than those of its predecessor, requiring the player to complete challenges such as solving puzzles, jumping over obstacles, collecting items, and defeating opponents. It also includes a Widescreen format, and a multiplayer mode in which up to four players can compete in several minigames repurposed from the main campaign.
Development of the game started in June 1998, directly after the release of its predecessor. Several new features were cut from the game due to time constraints and limitations of the Nintendo 64 hardware. It is the final Banjo-Kazooie game to be released by Nintendo prior to Rare's purchase by Microsoft. Upon release, Banjo-Tooie received critical acclaim, with praise for its graphics and the size of its worlds; however, the game's inconsistent frame rate was criticized. In 2009, a port developed by 4J Studios was released as an Xbox Live Arcade game for the Xbox 360. The game was also included in the Rare Replay video game compilation, released for the Xbox One in 2015. The game was re-released on the Nintendo Classics service on 25 October 2024, marking its first re-release on a Nintendo console.
Excerpted from Wikipedia’s “Banjo-Tooie” article, available under the CC BY-SA 4.0 licence.