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Banjo-Tooie
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Banjo-Tooie

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Banjo-Tooie is a 2000 platform game developed by Rare and published by Nintendo for the Nintendo 64 console. It is the second game in the Banjo-Kazooie series and the sequel to Banjo-Kazooie. The game follows the returning protagonists Banjo and Kazooie as they attempt to stop the plans of the witch Gruntilda and two of her sisters, who intend to vaporise the inhabitants of the game's island setting. The game features worlds significantly larger than those of its predecessor, requiring the player to complete challenges such as solving puzzles, jumping over obstacles, collecting items, and defe

Game data

Metacritic 90
Released
2000-11-20
User rating
4.04 / 5
Genres
Platformer, Adventure, Action
Platforms
Xbox One, Xbox 360, Nintendo 64
ESRB
Everyone

via RAWG

Game details · IGDB

86User score · 177 ratings

Grunty returns—and that's bad news for Banjo and Kazooie! In this all-new adventure, combine everything you learned in the award-winning prequel, Banjo-Kazooie, with dozens of brand-new moves and abilities. Explore eight original worlds-like a monstrous factory and a dilapidated amusement park. Solve incredible puzzles that link those worlds together—sometimes you'll have to complete tasks in several worlds to solve a single puzzle!

Released
2000
Genres
Platform, Quiz/Trivia, Adventure
Platforms
Nintendo 64
Game modes
Single player, Multiplayer, Split screen
Franchise
Banjo & Kazooie
Developer
Rare
Publisher
Nintendo, Gradiente

Key facts

Video game.image
Banjo-Tooie Coverart.png
Video game.caption
North American Nintendo 64 box art
Video game.developer
Rare
Video game.publisher
Nintendo
Video game.designer
Gregg Mayles
Video game.artist
Steve Mayles
Video game.composer
Grant Kirkhope
Video game.series
Banjo-Kazooie
Video game.released
Nintendo 64Xbox 360
Video game.genre
Platform, action-adventure
Video game.modes
Single-player, multiplayer

via Wikipedia infobox

~15 min read

Encyclopedic overview

8 sections
Contents
  • Gameplay
  • Plot
  • Development
  • Reception
  • Xbox 360 version
  • Notes
  • References
  • External links

Banjo-Tooie is a 2000 platform game developed by Rare and published by Nintendo for the Nintendo 64 console. It is the second game in the Banjo-Kazooie series and the sequel to Banjo-Kazooie. The game follows the returning protagonists Banjo and Kazooie as they attempt to stop the plans of the witch Gruntilda and two of her sisters, who intend to vaporise the inhabitants of the game's island setting. The game features worlds significantly larger than those of its predecessor, requiring the player to complete challenges such as solving puzzles, jumping over obstacles, collecting items, and defeating opponents. It also includes a Widescreen format, and a multiplayer mode in which up to four players can compete in several minigames repurposed from the main campaign.

Development of the game started in June 1998, directly after the release of its predecessor. Several new features were cut from the game due to time constraints and limitations of the Nintendo 64 hardware. It is the final Banjo-Kazooie game to be released by Nintendo prior to Rare's purchase by Microsoft. Upon release, Banjo-Tooie received critical acclaim, with praise for its graphics and the size of its worlds; however, the game's inconsistent frame rate was criticized. In 2009, a port developed by 4J Studios was released as an Xbox Live Arcade game for the Xbox 360. The game was also included in the Rare Replay video game compilation, released for the Xbox One in 2015. The game was re-released on the Nintendo Classics service on 25 October 2024, marking its first re-release on a Nintendo console.

Excerpted from Wikipedia’s “Banjo-Tooie” article, available under the CC BY-SA 4.0 licence.

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