
Croteam is a Croatian video game developer based in Zagreb. The company was established by Davor Hunski, Damir Perović, Roman Ribarić and Dean Sekulić, four former classmates, in late August 1992. Croteam is best known for Serious Sam, a series of first-person shooters introduced with Serious Sam: The First Encounter in 2001. The company also developed the 2014 puzzle game The Talos Principle and its 2023 sequel The Talos Principle 2. Croteam employed approximately 40 people in 2020 and was acquired by its long-time publishing partner Devolver Digital in October 2020. The company is currently
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Croteam is a Croatian video game developer based in Zagreb. The company was established by Davor Hunski, Damir Perović, Roman Ribarić and Dean Sekulić, four former classmates, in late August 1992. Croteam is best known for Serious Sam, a series of first-person shooters introduced with Serious Sam: The First Encounter in 2001. The company also developed the 2014 puzzle game The Talos Principle and its 2023 sequel The Talos Principle 2. Croteam employed approximately 40 people in 2020 and was acquired by its long-time publishing partner Devolver Digital in October 2020. The company is currently an entity of ABEST d.o.o.
== History == thumb|right|Chief creative officer Davor Hunski (left) and [[chief technology officer Alen Ladavac at the 2015 Game Developers Conference]] Croteam was founded by Davor Hunski, Damir Perović, Roman Ribarić, and Dean Sekulić. Hunski and Ribarić were born and raised in the Utrina neighbourhood of Zagreb and initially met around age 6 at the "Mladost" primary school, which they attended for eight years. Perović and Sekulić came from the neighbouring and Sopot, respectively. All four were in Neli Mindoljević's class during their four-year tenure at the "Nikola Tesla" high school in Zagreb, graduating as part of the school's last generation in 1991. The brother of another classmate was the first Croat to release a commercial video game. After Hunski and Ribarić learned that the developer made a profit with his endeavour, they decided to develop games for a living. In late August 1992, while studying at separate universities, Hunski and Ribarić teamed up with Perović and Sekulić to found Croteam. Personal computers, such as the Amiga, were expensive at the time, wherefore the team acquired hardware from grey market, duty-free shops. The company initially operated out of Ribarić's apartment in Utrina and later rented an office in the building where Hunski resided with his mother. Both rent and hardware were financed by the parents of various employees. Other team members, such as Sekulić, worked from home and shared source code with the others by exchanging floppy disks. Several Croteam employees, including Hunski, were drafted for one-year military conscriptions. Croteam later rented office space from the .
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