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Deuteros

Deuteros · RAWG · Courtesy of RAWG

EntityQ1128275· pop 6· linked from 5 articles

Deuteros: The Next Millennium is the sequel to the sci-fi strategy video game Millennium 2.2, published by Activision for the Amiga and Atari ST. Ian Bird designed and wrote the game, with graphics by Jai Redman and music by Matt Bates.

Game data

Released
1991-01-01
User rating
0.00 / 5
Genres
Strategy
Platforms
Commodore / Amiga, Atari ST

via RAWG

Game details · IGDB

Deuteros: The Next Millennium is the sequel to the sci-fi strategy video game Millennium 2.2, published by Activision for the Amiga and Atari ST. While the game shares themes of space exploration and resource gathering - plus some elements of its interface - with its predecessor, the two are different in gameplay. The object of Deuteros is to mine and manage resources, explore the Solar System and beyond. For this, 3 categories of civilians are trained: Producers, Researchers and Marines, out of a pool of 6000 population. The longer these teams are used, they are advanced in three levels,…

Released
1991
Genres
Simulator, Strategy, Tactical
Platforms
Atari ST/STE, Amiga
Game modes
Single player
Developer
Activision
Publisher
Activision

~4 min read

Encyclopedic overview

7 sections
Contents
  • Overview
  • Scenario
  • War
  • Critical reception
  • Remakes
  • References
  • External links

Deuteros: The Next Millennium is the sequel to the sci-fi strategy video game Millennium 2.2, published by Activision for the Amiga and Atari ST. Ian Bird designed and wrote the game, with graphics by Jai Redman and music by Matt Bates.

== Overview == While the game shares themes of space exploration and resource gathering - plus some elements of its interface - with its predecessor, the two are different in gameplay.

Excerpted from Wikipedia’s “Deuteros” article, available under the CC BY-SA 4.0 licence.

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