DMX512
Sign in to saveAlso known as ANSI E1.11-2004, ANSI E1.11-2008
thumb|A DMX splitter/buffer. It allows a DMX universe from one source to be repeated to several chains of devices, in order to avoid signal degradation due to long cable runs.
Key facts
- Connector.name
- Non-standard DMX connector
- Connector.type
- Lighting control
- Connector.image
- 300px
- Connector.caption
- XLR3 pinouts
- Connector.hotplug
- Yes
- Connector.daisy_chain
- Yes
- Connector.external
- Yes
- Connector.maximum_voltage
- +6 VDC per pin
- Connector.maximum_current
- 250 mA
- Connector.data_bandwidth
- 250 kbit/s
- Connector.data_style
- asynchronous, half-duplex, 8N2 serial protocol over a two-wire bus
- Connector.cable
- 2 pair, 24 AWG, 7x32 stranded, tinned copper, 6.9 left-hand twist/ft
- Connector.physical_connector
- 1
- Connector.num_pins
- 3
- Connector.pin1_name
- Signal Common
- Connector.pin2_name
- data-
- Connector.pin3_name
- data 1+
- Connector.pin4_name
- data 2-
via Wikipedia infobox
Wikidata facts
Show 2 more facts
- Commons category
- DMX512-A
- Stack Exchange tag
- stackoverflow.com/tags/dmx512
Sources (2)
via Wikidata · CC0
~23 min read
Article
25 sectionsContents
- History
- DMX512-A
- Network topology
- Physical layer
- Electrical
- Connectors
- XLR-5 pinout
- RJ-45 pinout
- Common non-compliant connectors
- XLR-3 pinout
- Other RJ-45 pinouts
- Cabling
- Protocol
- Timing
- Addressing and data encoding
- 8-bit v. 16-bit
- DMX in practice
- Secondary data link
- Connectors
- Termination
- Wireless operation
- Development
- See also
- References
- External links
thumb|A DMX splitter/buffer. It allows a DMX universe from one source to be repeated to several chains of devices, in order to avoid signal degradation due to long cable runs.
DMX512 is a standard for digital communication networks that are commonly used to control lighting and effects. It was originally intended as a standardized method for controlling stage lighting dimmers, which, prior to DMX512, had employed various incompatible proprietary protocols. It quickly became the primary method for linking controllers (such as a lighting console) to dimmers and special effects devices such as fog machines and intelligent lights.