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Doom Eternal

DOOM Eternal · RAWG · Courtesy of RAWG

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Doom Eternal

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Also known as Doom: Eternal

2020 first-person shooter video game developed by id Software

Game data

Metacritic 86
Released
2020-03-19
User rating
4.37 / 5
Genres
Shooter, Action
Platforms
PC, PlayStation 5, Xbox One, PlayStation 4, Nintendo Switch
ESRB
Mature

via RAWG

Game details · IGDB

86Critic score · 14 ratings
85User score · 742 ratings

Doom Eternal is a first-person shooter developed by id Software and the sequel to Doom (2016). Players control the Doom Slayer as he fights to end a demonic invasion of Earth. Combat is built around aggressive resource management, where health, armor, and ammo are gained by executing, igniting, or chainsawing enemies. The game introduces platforming segments, destructible enemy weak points, an expanded weapon arsenal, and a multiplayer mode called Battlemode, where one player-controlled Slayer fights two player-controlled demons.

Released
2020
Genres
Shooter
Platforms
Google Stadia, Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch
Game modes
Single player, Multiplayer
Engine
id Tech 7
Franchise
Doom
Developer
id Software
Publisher
Bethesda Softworks

Key facts

Developer
id Software
Publisher
Bethesda Softworks
Director
Hugo Martin
Producer
Timothy Bell
Programmer
Evan Eubanks
Artist
Tony Garza
Writers
Hugo Martin Adam Gascoine Jon Lane Chad Mossholder
Composer
Mick Gordon
Series
Doom
Engine
id Tech 7
Platforms
PlayStation 4 Stadia Windows Xbox One Nintendo Switch PlayStation 5 Xbox Series X/S
Release
March 20, 2020 PS4 , Stadia , Win , Xbox One March 20, 2020 Nintendo Switch December 8, 2020 PS5, Xbox Series X/S June 29, 2021
Genre
First-person shooter
Modes
Single-player , multiplayer

via Wikipedia infobox

~35 min read

Encyclopedic overview

Doom Eternal is a 2020 first-person shooter game developed by id Software and published by Bethesda Softworks. It is the sequel to Doom (2016), and the seventh game in the Doom series. The story follows the Doom Slayer once again, on a mission to end Hell's consumption of Earth and foil the alien Maykrs' plans to exterminate humanity. Doom Eternal introduces several new weapons and enemy types, and has a large focus on resource management in which players can gain the Slayer's ammo, armor and health by executing enemies in close range. Along with the single-player campaign, a multiplayer mode, Battlemode, was introduced. In this mode, players can either play as the Doom Slayer or as a demon, and fight until either the Doom Slayer defeats the demons, or vice versa.

Early production of the game began in 2017. A core development goal for Eternal was to address the shortcomings of the 2016 game, introduce more visual diversity and add more gameplay variety. Platforming segments, in particular, were introduced to break up the game's pacing and make the non-combat scenarios more engaging. The team described the game to a "fantasy combat puzzle", as players must choose the best tools to exploit specific enemy weaknesses. Unlike its predecessor, id Software developed the multiplayer component in-house to connect it to the single-player campaign. Mick Gordon composed the soundtracks, however he had a conflict with id Software that led to both parties severing their relationship. Announced during E3 2018, Doom Eternal was released for PlayStation 4, Stadia, Windows, and Xbox One in March 2020, with a port for Nintendo Switch released in December 2020, and versions for PlayStation 5 and Xbox Series X/S released in June 2021.

Excerpted from Wikipedia’s “Doom Eternal” article, available under the CC BY-SA 4.0 licence.