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Also known as Akande Ogundimu

Doomfist, full name Akande Ogundimu, is a character who first appears in the 2016 video game Overwatch, a Blizzard Entertainment–developed first-person hero shooter. His design is based on a powerful, cybernetic gauntlet. As an offensive, brawler-style character, he uses close-range attacks: a charged punch and slam. Doomfist was released in late July 2017 as the title's 25th hero of the franchise, and the fourth introduced after the game's launch.

Described at

Overwatch - Heroes - Doomfist

Overwatch is a free-to-play, team-based action game set in the optimistic future, where every match is the ultimate 5v5 battlefield brawl. Play as a time-jumping freedom fighter, a beat-dropping battlefield DJ, or one of over 30 other unique heroes as you battle it out around the globe.

playoverwatch.com

Doomfist was the calculating leader of Talon, a terrorist organization and paramilitary force that works in direct opposition to Overwatch. Tank heroes soak up damage and shatter fortified positions, like closely grouped enemies and narrow chokepoints. If you’re a tank, you lead the charge. Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall. Press Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area. Press Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area. Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall. Unlock mid-match upgrades to outsmart, outplay, and dominate the fight. As the action heats up, choose game-changing abilities to amplify your Hero’s power and evolve your strategy in real time. Hitting an enemy into a wall with Rocket Punch reloads Hand Cannon and overfills ammo by 2. The Best Defense grants 25 overhealth from eliminations and its max overhealth is increased by 50. Power Block absorbs projectiles for the first 0.8 seconds of its duration. Stadium Powers are ability-changing upgrades obtainable in the Armory. Each hero has 12 unique Powers to choose from. The Best Defense grants bonus Overhealth equal to 10% of Bonus Max Life. Whenever you gain Overhealth from yourself, grant 25% to the nearest ally. Ability: Your next Quick Melee becomes a Rising Uppercut, dealing 20 extra damage.­ (10s Cooldown). After you use an ability, gain 75% Attack Speed and increase Quick Melee Range by 1m for 0.75s. Quick Melee hits and Hand Cannon critical hits trigger The Best Defense at 50% effectiveness. Rocket Punch can be further empowered when blocking 150% more damage with Power Block, granting 50% more damage and 50% more range. Rocket Punch can go through multiple enemies and Burns them for 20% bonus damage over 3s. Hitting multiple enemies with Rocket Punch grants 5% Ultimate Charge and reduces the cooldown of Power Block by 0.5s for each extra enemy hit. Ability: Crouching while airborne will trigger a mini Meteor Strike, pulling down enemies and dealing up to 150 damage based on distance traveled.­ (8s Cooldown). Seismic Slam's shockwave repeats itself after a 1.5s delay, dealing 40% damage. The Best Defense grants bonus Overhealth equal to 10% of Bonus Max Life. Whenever you gain Overhealth from yourself, grant 25% to the nearest ally. Ability: Your next Quick Melee becomes a Rising Uppercut, dealing 20 extra damage.­ (10s Cooldown). After you use an ability, gain 75% Attack Speed and increase Quick Melee Range by 1m for 0.75s. Quick Melee hits and Hand Cannon critical hits trigger The Best Defense at 50% effectiveness. Ability: Your next Quick Melee becomes a Rising Uppercut, dealing 20 extra damage.­ (10s Cooldown). After you use an ability, gain 75% Attack Speed and increase Quick Melee Range by 1m for 0.75s. Quick Melee hits and Hand Cannon critical hits trigger The Best Defense at 50% effectiveness. Rocket Punch can be further empowered when blocking 150% more damage with Power Block, granting 50% more damage and 50% more range. Rocket Punch can go through multiple enemies and Burns them for 20% bonus damage over 3s. Hitting multiple enemies with Rocket Punch grants 5% Ultimate Charge and reduces the cooldown of Power Block by 0.5s for each extra enemy hit. Ability: Crouching while airborne will trigger a mini Meteor Strike, pulling down enemies and dealing up to 150 damage based on distance traveled.­ (8s Cooldown). Seismic Slam's shockwave repeats itself after a 1.5s delay, dealing 40% damage. The Best Defense grants bonus Overhealth equal to 10% of Bonus Max Life. Whenever you gain Overhealth from yourself, grant 25% to the nearest ally. A highly trained fighter and born leader, Akande Ogundimu lost his right arm in the Omnic Crisis, then joined Talon. R

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name in native language
Akande Ogundimu
narrative age
45
Commons category
Doomfist
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Doomfist, full name Akande Ogundimu, is a character who first appears in the 2016 video game Overwatch, a Blizzard Entertainment–developed first-person hero shooter. His design is based on a powerful, cybernetic gauntlet. As an offensive, brawler-style character, he uses close-range attacks: a charged punch and slam. Doomfist was released in late July 2017 as the title's 25th hero of the franchise, and the fourth introduced after the game's launch.

Overwatch announcement video, in 2014, contained a stray reference to a gauntlet. Following its obsessive popularity with fans, the developer, Blizzard Entertainment, expanded the gauntlet into a full-fledged, playable character. This period included a series of teasers from the developer and a campaign by actor Terry Crews to voice the character. Doomfist was ultimately voiced by Sahr Ngaujah. In Doomfist's fictional backstory, the playable character became the third generation to wield the gauntlet, and is presented as a villain after killing his predecessor and becoming a leader of Talon, the game's nemesis group. A digital comic accompanied the character's release.

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