Doppelkopf
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~37 min read
Encyclopedic overview
57 sectionsContents
- History
- Classic Schafkopf
- Early Doppelkopf
- Wendish Schafkopf
- Merino
- Doppelschafkopf
- Emergence of modern Doppelkopf
- Name
- Early modern Doppelkopf
- Rules
- General principles
- Preparation
- Playing
- Contracts
- Auction
- Normal game
- Wedding
- Solo contracts
- Bids
- Positive and negative announcements
- Scoring
- Extra score points
- Catching the fox
- Doppelkopf
- Charlie Miller
- Score of each player
- Examples
- Tactics
- Leads
- Trumping
- Announcements
- Wedding announcements
- Solo games
- 90/60/30 announcements
- Tournament Play
- Variants
- Poverty
- Without nines
- Wedding
- ''Dullen''
- Forced announcement
- Catching a fox in the final trick
- Piglets
- Super piglets
- Lost Charlie
- Five nines
- Half a chicken
- Tournament play
- Compulsory solos
- Failure to bid a solo
- Conventions
- Essen system
- See also
- Footnotes
- References
- Literature
- External links
thumb|305px|German-suited playing cards|German-suited (Altenburg) Doppelkopf pack (without blanks)
Doppelkopf (, lit. double-head), sometimes abbreviated to Doko, is a trick-taking card game for four players.
Excerpted from Wikipedia’s “Doppelkopf” article, available under the CC BY-SA 4.0 licence.