
Fable · RAWG · Courtesy of RAWG
Game data
- Released
- 2027-02-23
- User rating
- 3.82 / 5
- Genres
- Action, RPG
- Platforms
- PC, PlayStation 5, Xbox Series S/X
via RAWG
Game details · IGDB
Fable was expanded and rereleased as Fable: The Lost Chapters for Xbox and Windows PC platforms in September 2005. The game was later ported to Mac OS X by Robosoft Technologies and published by Feral Interactive on 31 March 2008. The Lost Chapters features all the content found in the original Fable, as well as additional new content such as new monsters, weapons, alignment based spells, items, armour, towns, buildings, and expressions, as well as the ability to give children objects. The story receives further augmentation in the form of nine new areas and sixteen additional quests. Chara…
- Released
- 2005
- Genres
- Role-playing (RPG), Adventure
- Platforms
- Xbox, PC (Microsoft Windows), Mac
- Game modes
- Single player
- Engine
- Gamebryo
- Developer
- Big Blue Box, Lionhead Studios
- Publisher
- Microsoft Game Studios, Feral Interactive
Key facts
- Developers
- Big Blue Box Studios Lionhead Studios ( The Lost Chapters / Anniversary ) Robosoft Technologies (macOS)
- Publishers
- Microsoft Game Studios Feral Interactive (macOS)
- Producers
- Louise Copley Rick Martinez
- Designers
- Peter Molyneux Dene Carter Ben Huskins Mark Webley
- Programmers
- Simon Carter Ben Board
- Artists
- Ian Yarwood-Lovett Dean Finnigan
- Writer
- James Leach
- Composers
- Russell Shaw Danny Elfman (intro theme)
- Series
- Fable
- Platforms
- Xbox Windows macOS Xbox 360
- Genre
- Action role-playing
- Mode
- Single-player
via Wikipedia infobox
Article · 中文
《神鬼寓言》(英语:Fable)是Lionhead Studios於2004年製作的一款Xbox平台的動作角色扮演遊戲。2005年發行了增加了全新章节的资料片《神鬼寓言:失落之章》(英语:Fable: The Lost Chapters)。随后发行了其PC版本。而它的续作《神鬼寓言Ⅱ》也於2008年10月21日發行。於是這個遊戲也逐漸形成的一個獨立的遊戲系列。 2014年2月4日,本作於Xbox 360平台發行重製版《神鬼寓言:紀念版》(Fable Anniversary),全程以 1080p 高解析度畫面呈現,音效方面也重新製作,讓玩家享受全新聲光效果的感官震撼。系統部分採用更人性化的全新操作介面,更容易上手與儲存進度。搭配當年尚未問世的成就系統,使原本就相當耐玩的主支線內容增添更多挑戰性。 遊戲的故事發生在虛擬世界「阿爾比恩」中。遊戲中的主角是一個孤兒,玩家必須操控他,來實現他成為英雄的夢想。玩家在遊戲中做的抉擇會影響到這個角色的觀念、思想以及反應,也可以選擇讓其成為一個正義或邪惡的英雄。在遊戲中,玩家可以透過執行任務來一步步的了解到主角的家庭,亦可以透過一些選擇性的任務來獲得聲望、經驗值或金錢,並與遊戲中的其他人物進行溝通、交易、偷竊或愛情關係。
Abstract from DBpedia / Wikipedia · CC BY-SA