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Galaga
EntityQ1043534· pop 32· linked from 207 articles

is a 1981 fixed shooter video game developed and published by Namco for Japanese and European arcades; it was distributed by Midway Manufacturing in North America. It is the sequel to 1979's Galaxian, and the second game in the Galaxian series. Controlling a starship, the player is tasked with destroying the Galaga forces in each stage while avoiding enemies and projectiles. Some enemies can capture a player's ship via a tractor beam, which can be rescued by another ship to give the player a "dual fighter" with additional firepower.

OverviewAI-generated

Galaga is an arcade shooter and action game developed by Namco Limited. It was originally released in 1981. The title is part of the Galaxian franchise.

A version titled Arcade Game Series: Galaga was released in 2016 for PlayStation 4, PC (Microsoft Windows), and Xbox One. This release supports single-player game modes and is published by Bandai Namco Entertainment America Inc.

The game holds a rating of 3.96 on RAWG and a rating of 90 on IGDB, which is based on 4 ratings.

Synthesized by Vinony from 14 facts across 3 sources: Wikidata, RAWG, IGDB. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.

Game data

Released
1981-01-01
User rating
3.96 / 5
Genres
Shooter, Arcade, Action
Platforms
PC, Xbox One, PlayStation 4, Nintendo 3DS, Xbox 360, Wii U, Wii, Game Boy, NES, Commodore / Amiga, Atari 7800, SEGA Master System

via RAWG

Game details · IGDB

90User score · 4 ratings

First appearing in arcades in 1981, the masterpiece GALAGA finally comes to modern platforms! Move the fighter left and right, and destroy the waves of incoming aliens in this space-age shooter. Destroy all the enemies to advance to the next stage! Retrieve a captured fighter and combine into a Dual Fighter! Try your hand at Challenging Stages that appear after every few levels, and aim for a perfect score! With multiple enemy formations, the high-risk, high-reward of the Dual Fighter, and the Challenging Stages, there's plenty here for even the most hardcore players! This latest port com…

Released
2016
Genres
Shooter, Arcade
Platforms
PlayStation 4, PC (Microsoft Windows), Xbox One
Game modes
Single player
Franchise
Galaxian
Developer
Namco Limited
Publisher
Bandai Namco Entertainment America Inc.

Key facts

Video game.title
Galaga
Video game.image
Galaga flyer.jpg
Video game.caption
Japanese arcade flyer
Video game.developer
Namco
Video game.director
Shigeru Yokoyama
Video game.programmer
Toru (Tetsu) Ogawa
Video game.artist
Hiroshi Ono
Video game.composer
Nobuyuki Ohnogi
Video game.series
Galaxian
Video game.genre
Fixed shooter
Video game.modes
Single-player, multiplayer
Video game.arcade system
Namco Galaga

via Wikipedia infobox

Wikidata facts

Instance of
video game
Country of origin
Japan
Publisher
Midway Games
Developer
Namco
Distribution format
digital distribution
Image
Galaga.jpg
Show 8 more facts
Commons category
Galaga
publication date
1985-02-15
distributed by
PlayStation Store
title
ギャラガ
input device
touchscreen
operating system
iOS
language of work or name
Japanese
Sources (5)

via Wikidata · CC0

~18 min read

Encyclopedic overview

9 sections
Contents
  • Gameplay
  • Bug
  • Development
  • Ports and re-releases
  • Reception
  • Related media
  • Notes
  • References
  • External links

is a 1981 fixed shooter video game developed and published by Namco for Japanese and European arcades; it was distributed by Midway Manufacturing in North America. It is the sequel to 1979's Galaxian, and the second game in the Galaxian series. Controlling a starship, the player is tasked with destroying the Galaga forces in each stage while avoiding enemies and projectiles. Some enemies can capture a player's ship via a tractor beam, which can be rescued by another ship to give the player a "dual fighter" with additional firepower.

Shigeru Yokoyama led development with a small team. Initial planning took about two months to finish. Originally developed for the Namco Galaxian arcade board, it was instead shifted to a new system as suggested by Namco's Research and Development division. Inspiration for the dual fighter mechanic was taken from a film that Yokoyama had seen prior to development, in which a ship was captured using a large circular beam. The project became immensely popular around the company, with Namco's president Masaya Nakamura even taking interest.

Excerpted from Wikipedia’s “Galaga” article, available under the CC BY-SA 4.0 licence.

Gallery (3)