
Galaxian
Sign in to saveis a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them.
Game data
- Released
- 1979-01-01
- User rating
- 3.84 / 5
- Genres
- Shooter, Arcade
- Platforms
- Wii, Game Boy, NES, Apple II, Commodore / Amiga, Atari 5200, Atari 2600, Atari 8-bit
via RAWG
Game details · IGDB
Galaxian is a shooter arcade game developed by Namco in 1979. It was released by Namco in Japan and a few months later by Midway Games in North America. The game was developed to compete with Taito Corporation's Space Invaders, released a year earlier, and featured a similar space theme. The player controls a space ship in the bottom part of the screen and shoots at enemies descending from the top of the screen. The game was received very well by the public and has continued to be a game with a competitive community to this day. It was followed by a successful sequel called Galaga in 1981 …
- Released
- 1979
- Genres
- Shooter, Arcade
- Platforms
- Arcade
- Game modes
- Single player, Multiplayer
- Franchise
- Galaxian
- Developer
- Namco
- Publisher
- Midway, Namco
Key facts
- Video game.title
- Galaxian
- Video game.image
- Galaxian flyer.jpg
- Video game.caption
- Japanese arcade flyer
- Video game.developer
- Namco
- Video game.designer
- Kazunori Sawano Shigeichi Ishimura
- Video game.programmer
- Kōichi Tashiro
- Video game.composer
- Toshio Kai
- Video game.artist
- Hiroshi Ono
- Video game.series
- Galaxian
- Video game.genre
- Fixed shooter
- Video game.modes
- Single-player, multiplayer
via Wikipedia infobox
~17 min read
Encyclopedic overview
14 sectionsContents
- Gameplay
- Development
- Release
- Versions
- Ports
- Reception
- Reviews
- Legacy
- Sequels
- Re-releases
- High scores
- Notes
- References
- External links
is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them.
Designed by company engineer Kazunori Sawano, Galaxian was Namco's answer to Space Invaders, a similar space shooter released the previous year by rival developer Taito. Space Invaders was a sensation in Japan, and Namco wanted a game that could compete against it. Sawano strove to make the game simple and easy to understand. He was inspired by the space combat scenes in Star Wars, with enemies originally being in the shape of the film's TIE Fighters. Galaxian is one of the first video games to feature RGB color graphics, and the first to use a tile-based hardware system, which was capable of animated multi-color sprites as well as scrolling; the latter was limited to the starfield background while the game itself remained a fixed shooter.
Excerpted from Wikipedia’s “Galaxian” article, available under the CC BY-SA 4.0 licence.