
Profile via TMDB · Courtesy of TMDB
Person · Open Library
- Born
- July 27, 1938
- Died
- March 4, 2008
- Works
- 151
Top works
- Oriental Adventures
- Scourge of the Slavelords
- Dungeons & Dragons
- Dungeons & Dragons
- The Keep on the Borderlands
via Open Library + Wikidata
Film & TV
Production · Chicago, Illinois, U.S.
Ernest Gary Gygax (/ˈɡaɪɡæks/ GHY-gaks; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering tabletop role-playing game Dungeons & Dragons (D&D) with Dave Arneson. Description above from the Wikipedia article Gary Gygax, licensed under CC-BY-SA, full list of contributors on Wikipedia.
Known for
- Futurama: Bender's Game — Gary Gygax (voice)2008
- Code Monkeys — Gary Gygax (voice)2007
- Über Goober — Himself2004
- Let the Games Begin — Self2001
- Futurama — Gary Gygax (voice)1999
via TMDB
Listeners · Last.fm
- Listeners
- 3
- Total plays
- 11
<a href="https://www.last.fm/music/Gary+Gygax">Read more on Last.fm</a>
Recent publications · Crossref
5 total works indexed
- The Measurement of Observer Agreement for Categorical Data
· 1977 · cited 63,294x
- <i>PHENIX</i>: a comprehensive Python-based system for macromolecular structure solution
· 2010 · cited 23,556x
- Dynamic capabilities and strategic management
· 1997 · cited 19,798x
- <i>MolProbity</i>: all-atom structure validation for macromolecular crystallography
· 2009 · cited 13,847x
- WebLogo: A Sequence Logo Generator: Figure 1
· 2004 · cited 11,861x
via Crossref · CC0
Quotes
- “The most immediate influences upon AD&D were probably de Camp & Pratt, R. E. Howard, Fritz Leiber, Jack Vance, H. P. Lovecraft, and A. Merritt.”
- “One of the things stressed in the original game of D&D was the importance of recording game time with respect to each and every player character in a campaign. In AD&D it is emphasized even more: YOU CAN NOT HAVE A MEANINGFUL CAMPAIGN IF STRICT TIME RECORDS ARE NOT KEPT.”
- “Hello Fry, it's a ... *[stops mid-sentence, throws a D20 and a D6]* pleasure to meet you.”
- “One more thing: don’t spend too much time merely reading. The best part of this work is the play, so play and enjoy!”
- “Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game.”
- “The idea that a game is anything more than a game… You know, there are people who are basically unbalanced who are going to misuse a game and have bad results. If a golfer who insists on playing during a lightning storm gets hit by a stroke of lightning and is killed nobody says, 'There's golfers dying by the droves being hit by lightning!' You can overdo what you really like, and if you're unbalanced you go overboard.”
via Wikiquote · CC BY-SA
Key facts
- Born
- Ernest Gary Gygax , ( 1938-07-27 ) July 27, 1938 , Chicago , Illinois , U.S.
- Died
- March 4, 2008 (2008-03-04) (aged 69), Lake Geneva, Wisconsin , U.S.
- Resting place
- Oak Hill Cemetery (Lake Geneva, Wisconsin)
- Occupation
- Writer, game designer
- Period
- 1971–2008
- Genre
- Role-playing games , fantasy , wargames
- Spouse
- Mary Jo Powell ( married</span>"}]]}'>m. 1958 ; divorced</span>"}]]}'>div. 1983 ) Gail Carpenter ( married</span>"}]]}'>m. 1987 )
via Wikipedia infobox
~40 min read
Encyclopedic overview
Ernest Gary Gygax (/ˈɡaɪɡæks/ GHY-gaks; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering tabletop role-playing game Dungeons & Dragons (D&D) with Dave Arneson.
In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con tabletop game convention. In 1971, he co-developed Chainmail, a miniatures wargame based on medieval warfare with Jeff Perren. He co-founded the company TSR (originally Tactical Studies Rules) with childhood friend Don Kaye in 1973. The next year, TSR published D&D, created by Gygax and Arneson the year before. In 1976, he founded The Dragon, a magazine based around the new game. In 1977, he began developing a more comprehensive version of the game called Advanced Dungeons & Dragons. He designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a person running a D&D game (the "Dungeon Master") a rough script and ideas. In 1983, he worked to license the D&D product line into the successful D&D cartoon series.
Excerpted from Wikipedia’s “Gary Gygax” article, available under the CC BY-SA 4.0 licence.