File:Godot_4.6.png · Wikimedia Commons · See Wikimedia Commons
Godot
Sign in to saveAlso known as Godot Engine, Godoh Engine, Godot Game Engine
free and open-source cross-platform game engine for making 2D and 3D games
Key facts
- Original authors
- Juan Linietsky Ariel Manzur
- Initial release
- 14 January 2014 ; 12 years ago ( 2014-01-14 )
- Stable release
- 4.6.3 / 20 May 2026 ; 14 days ago ( 20 May 2026 )
- Written in
- C++
- Operating system
- Windows , macOS , iOS , Linux , Android , Web
- Platform
- See § Supported platforms
- Size
- 28–189.3 megabytes (varies by operating system)
- Available in
- 37 languages
- Type
- Game engine
- License
- MIT License
- Website
- godotengine .org
- Repository
- github .com /godotengine /godot
via Wikipedia infobox
Source code
Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit. Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur for several years as an in-house engine, used to publish several work-for-hire titles. Official binaries for the Godot editor and the export templates can be found on the Godot website. Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage. The best way to get in touch with the core engine developers is to join the Godot Contributors Chat. To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs. There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.
Excerpt from the source-code README · 3,763 chars · not written by Vinony
Wikidata facts
- Official website
- godotengine.org
- Image
- Godot 4.2 Spanish.webp
Show 10 more facts
- source code repository URL
- github.com/godotengine/godot
- software version identifier
- 4.6.2
- Commons category
- Godot (game engine)
- social media followers
- 16324
- inception
- 2007-00-00
- publication date
- 2014-01-14
- itch.io URL
- godotengine.itch.io/godot
- user manual URL
- docs.godotengine.org
- official forum URL
- forum.godotengine.org
- web feed URL
- godotengine.org/rss.xml
Sources (15)
via Wikidata · CC0
~20 min read
Article
Godot (/ˈɡɒdoʊ/ GOD-oh, /ɡəˈdoʊ/ gə-DOH, or /ˈɡoʊdɒt/ GOH-dot) is an open source game engine released under the MIT License. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur for several companies in Latin America prior to its public release in 2014. The development environment runs on many platforms, and can export to several more. It is designed to create both 2D and 3D games targeting PC, mobile, web, and virtual, augmented, and mixed reality platforms and can also be used to develop non-game software.
Features